Clair Obscur: Expedition 33 – Patch 1.3.0 erschienen

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Entwickler Sandfall Interactive hat Patch 1.3.0 für Clair Obscur: Expedition 33 veröffentlicht. Die englischen Patchnotes dazu sehen so aus:

Simon Rematch

  • Players can now rematch Simon after defeating him!


Story Mode Balancing.

Story mode is our easiest difficulty setting.

  • Parry and dodge windows increased by 40%

  • Incoming damage reduced by 10% to 50%


Challenge Modifiers (Act III onward)
At flag checkpoints, players can now:

  • Limit max player damage to 99,999 or 999,999

  • Multiply enemy HP by x2, x5, x10, x20, x50, or x100


Bug Fixes (297 total, notable examples below)

  • Verso now gains Perfection correctly when in reserve

  • Simoso weapon will no longer cause lag due to memory leaks

  • General polish across collisions, terrain, and scripting

  • Cutscenes scale properly on ultrawide and non-standard resolutions

  • Fixed a bug where loading a save after resting at a different location would spawn the player at coordinate zero

  • Placeholder textures removed near Chromatic Boucheclier and his battlearena

  • Fixed performance drops from repeated resting on certain levels

  • Crash after dialogue sequences resolved

  • Fixed stability issues after extended play sessions

  • French voiceover now plays correctly when selected


System & Settings

  • Audio can now be muted or unmuted when the game is running in the background

  • Mouse and joystick sensitivity improvements

  • Manual save file renaming is now supported (EXPEDITION_XX format required. XX must be a value between 00 and 09.)


Localization

  • Rolling credits updated (added creature VO, refined IOI section)

  • Font size adjustments for Chinese, Japanese, and Korean

  • New strings added and minor text corrections implemented

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