Rainbow Six Siege – Patch 4.1 erscheint heute

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Dem offiziellen Forum von Rainbow Six Siege ist zu entnehmen, dass der Ego-Shooter heute mit Patch 4.1 versorgt wird. Dieser optimiert das Spiel in vielen Bereichen und die englischen Patchnotes lesen sich so:

Gameplay fixes

  • Shield Operators movement speed is slower than intended. [They are now back to Season 2 speeds]
  • When the middle beam of a trap door is destroyed, it can no longer be reinforced.
  • When a player falls while rappelling and then climbs a ladder, they will float in the air.
  • Some users found an exploit that would allow them to see through walls.
  • Some Pistols have double the intended amount of recoil when fired while ADS and then switching to hip fire.
  • If two Defenders are outside and one of them goes back inside, the “You are detected” message will disappear.
  • The angled grip is not providing the proper benefit.
  • A destructible wall can become invulnerable if the Attacker is killed while detonating a second Breaching Charge.
  • Players are able to shoot through barricades without causing damage to the barricade.
  • Enemy names can be seen through barricades.
  • A model error occurs behind players that equip a Nitro Cell.

Player experience fixes

  • Several game crashes were occurring more frequently since Season 3.
  • Some users receive error code [0-0x00001001] during Step 3 of matchmaking.
  • BattlEye service does not automatically start upon the first launch for Steam users.
  • Missing a blending animation when vaulting over an object while ADS.
  • When holding the SMG-11 or FMG-9 next to a wall, Operator’s arms would overlap inside of their body.
  • Slow-motion replay of victims always show a glitchy entity position when an Operator enters a ragdoll state and fall to the ground.
  • Players killed while in a DBNO state will sometimes have their bodies flipped 180°.
  • Some weapon skins are not properly applied to the Para-308.
  • Capitao’s Iron Mask headgear is not unlocking after purchasing.
  • Several charms either appear offset, or do not appear on weapons or shields when viewed from 3rd person.
  • Delay in the receipt of weapon charms after completing some challenges.
  • Coffee cup charm has no collision with several weapons.
  • Assassin’s Creed charm is offset.
  • Attacker/Defender Chibi charm bundle is missing from the shop

UI fixes

  • The MVP screen is zoomed in if the player that lands the final kill is ADS.
  • Win/Loss and Kill/Death ratio is not displayed in the main menu.
  • Vertical grip attachment text overlaps with its icon in some languages.
  • Remaining matches for Season Rank Placement does not update in real time.
  • The text describing the game mode overlaps with the user icons in some languages.
  • In Spanish, Czech, Russian, and Latin American clients, the Switch View button overlaps Rotate.
  • Debug text can be noticed while trying to pick up Deployable Shield or Barricade a window.
  • Message displaying “Hold [Interact_button] To Drop the Defuser”.
  • A persistent arrow remains next to the Operator Icon after being revived from a DBNO state.
  • Navigation icons with D-Pad from the scoreboards are confusing.
  • HUD elements remain above an Operator’s head while they are being interrogated by Caveira.
  • When switching players while spectating, Caveira switches from Stealth to a normal stance

Menu fixes

  • Inconsistencies between the formatting of the text for certain bundles.
  • Union Jack bundle and Engraved bundle have the same name.
  • The Capacity of the SASG-12 Shotgun is listed as 8.
  • Uplay opens in full screen when attempting to redeem a locked Reward.
  • Ops Icon Charm Bundle does not fit the text area in Japanese.
  • Circle button is shown instead of Right Thumbstick on all tool tips in Japanese.
  • Secondary weapons have a slot for charms in the loadout customization menu.
  • There is no background music on the Operator selection menu, or on the main menu.
  • System notification isn’t shown when creating or accepting an invitation to a local game lobby while Multiplayer privilege is set to Blocked.
  • User remains in infinite loading upon switching profiles.
  • The R6 Credits Expired pop up is displayed after every log in.
  • Club Challenges overlay is missing on the Russian client.

Außerdem wurde noch dafür gesorgt, dass die Markierung bei getöteten Spielern besser sichtbar ist. Das Balancing der Semi-Auto Shotgun und des Pulse-Gadgets wurde ebenfalls überarbeitet.

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