Overwatch – neuer Patch optimiert viele Bereiche

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Blizzard hat jetzt einen neuen Patch für Overwatch veröffentlicht, der viele Bereiche des Spiels optimiert. Die englischen Patchnotes für die Konsolenfassungen lesen sich so:

General Updates

Competitive Play

  • Players who leave a competitive match before its conclusion will now have to wait for at least 10 minutes before joining another competitive match
  • During subsequent rounds on Assault maps (Hanamura, Temple of Anubis, and Volskaya Industries), the amount of time provided for team assembly has been reduced

Miscellaneous

  • Added Lúcio as an AI hero in Practice vs. AI, Play vs. AI, and Custom Game modes
  • Several minor, behind-the-scenes improvements have been made to the in-game matchmaker

Map Balance Updates

  • Made several minor adjustments across Watchpoint: Gibraltar to ensure better balance for defending and attacking teams

User Interface

  • Made several minor improvements to the way hero selection tips work:
    • The “No Builder” and “No Sniper Hero” warnings have been removed
    • “No Support Hero” now reads as “No Healer” (does not apply to Symmetra)
    • Hero selection tips are no longer displayed during team assembly in a Brawl
  • Zenyatta’s Transcendence speed increase is now noted on the Hero Details screen
  • Players can now select which type of Loot Box (standard or seasonal) they’d like to open next

Bug Fixes

General

  • Fixed a bug where Widowmaker’s “Noire” skin and the Origins Edition skins would not count towards unlock progress of the “Decked Out” Achievement
  • Fixed a bug where “The Path Is Closed” Achievement could not be obtained by D.Va while in her mech
  • Fixed a bug that caused Custom Games to ignore the “Return to Lobby” setting when the game mode was set to Competitive
  • Fixed a bug that sometimes caused the Tutorial to become unplayable after players switched heroes

Maps

  • Fixed a bug causing the “old timey” end-of-round music filter on Hollywood to remain active after leaving a match
  • Fixed a bug that kept the 30-seconds-remaining music from activating correctly on Payload maps.

Heroes

  • Fixed a bug that was affecting the majority of Ana’s “Most in Game” career statistics
  • Fixed a bug that caused Ana’s Biotic Grenade to miss an allied Reaper while in Wraith Form
  • Fixed a bug with that caused Junkrat’s “Jester” and “Fool” skins to incorrectly display during a Highlight Intro
  • Fixed a bug that kept Soldier: 76’s Ultimate charge meter from displaying progress gained for the Tactical Visor ability in the Tutorial
  • Fixed a bug that caused the visuals and sound effects on Reinhardt’s Rocket Hammer to malfunction when hitting an enemy
  • Fixed a bug that caused Widowmaker’s “Widow’s Kiss” spray to be replaced by the “Je Te Vois” spray

Competitive Play

  • Fixed a bug that kept grouped players from being able to rejoin a match when disconnected
  • Fixed a bug that caused a player’s Skill Rating to be displayed incorrectly when rejoining a match in progress

A.I.

  • Fixed an issue hindering Ana from restoring allies to full health
  • Fixed an issue allowing Reaper to use Wraith Form to escape in situations where he should be stunned

Overwatch patch notes – console changes

General Updates

Competitive Play

  • Attacking teams now have 4 minutes to capture the first point on Assault maps (down from 5 minutes)

Bug Fixes

General

  • Fixed a bug that sometimes caused the killcam to show a black screen
  • Fixed a bug that sometimes caused players to lose the ability to select a hero using a controller on the hero select screen

Heroes

  • Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)
  • The correct hit pip sound will now play whenever one of Ana’s darts impact with a barrier
  • All of Ana’s in-game sounds now have proper occlusion

User Interface

  • Fixed a bug that caused “Attack” and “Defend” indicators to not always display on the hero select screen
  • Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)
  • Fixed a bug that caused the scoreboard (default: Tab) to sometimes display the wrong stats if you switched hero mid-match
  • Fixed a bug in Competitive Play that caused the numbers on the post-match skill rating bar to not increment correctly
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