Blizzard hat jetzt einen neuen Patch für Overwatch veröffentlicht, der viele Bereiche des Spiels optimiert. Die englischen Patchnotes für die Konsolenfassungen lesen sich so:
General Updates
Competitive Play
- Players who leave a competitive match before its conclusion will now have to wait for at least 10 minutes before joining another competitive match
- During subsequent rounds on Assault maps (Hanamura, Temple of Anubis, and Volskaya Industries), the amount of time provided for team assembly has been reduced
Miscellaneous
- Added Lúcio as an AI hero in Practice vs. AI, Play vs. AI, and Custom Game modes
- Several minor, behind-the-scenes improvements have been made to the in-game matchmaker
Map Balance Updates
- Made several minor adjustments across Watchpoint: Gibraltar to ensure better balance for defending and attacking teams
User Interface
- Made several minor improvements to the way hero selection tips work:
- The No Builder and No Sniper Hero warnings have been removed
- No Support Hero now reads as No Healer (does not apply to Symmetra)
- Hero selection tips are no longer displayed during team assembly in a Brawl
- Zenyattas Transcendence speed increase is now noted on the Hero Details screen
- Players can now select which type of Loot Box (standard or seasonal) theyd like to open next
Bug Fixes
General
- Fixed a bug where Widowmakers Noire skin and the Origins Edition skins would not count towards unlock progress of the Decked Out Achievement
- Fixed a bug where The Path Is Closed Achievement could not be obtained by D.Va while in her mech
- Fixed a bug that caused Custom Games to ignore the Return to Lobby setting when the game mode was set to Competitive
- Fixed a bug that sometimes caused the Tutorial to become unplayable after players switched heroes
Maps
- Fixed a bug causing the old timey end-of-round music filter on Hollywood to remain active after leaving a match
- Fixed a bug that kept the 30-seconds-remaining music from activating correctly on Payload maps.
Heroes
- Fixed a bug that was affecting the majority of Anas Most in Game career statistics
- Fixed a bug that caused Anas Biotic Grenade to miss an allied Reaper while in Wraith Form
- Fixed a bug with that caused Junkrats Jester and Fool skins to incorrectly display during a Highlight Intro
- Fixed a bug that kept Soldier: 76s Ultimate charge meter from displaying progress gained for the Tactical Visor ability in the Tutorial
- Fixed a bug that caused the visuals and sound effects on Reinhardts Rocket Hammer to malfunction when hitting an enemy
- Fixed a bug that caused Widowmakers Widows Kiss spray to be replaced by the Je Te Vois spray
Competitive Play
- Fixed a bug that kept grouped players from being able to rejoin a match when disconnected
- Fixed a bug that caused a players Skill Rating to be displayed incorrectly when rejoining a match in progress
A.I.
- Fixed an issue hindering Ana from restoring allies to full health
- Fixed an issue allowing Reaper to use Wraith Form to escape in situations where he should be stunned
Overwatch patch notes – console changes
General Updates
Competitive Play
- Attacking teams now have 4 minutes to capture the first point on Assault maps (down from 5 minutes)
Bug Fixes
General
- Fixed a bug that sometimes caused the killcam to show a black screen
- Fixed a bug that sometimes caused players to lose the ability to select a hero using a controller on the hero select screen
Heroes
- Targets of Anas Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)
- The correct hit pip sound will now play whenever one of Anas darts impact with a barrier
- All of Anas in-game sounds now have proper occlusion
User Interface
- Fixed a bug that caused Attack and Defend indicators to not always display on the hero select screen
- Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)
- Fixed a bug that caused the scoreboard (default: Tab) to sometimes display the wrong stats if you switched hero mid-match
- Fixed a bug in Competitive Play that caused the numbers on the post-match skill rating bar to not increment correctly








