Crimson Desert – Update 1.13.00 verfügbar

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Screenshot von Crimson Desert

Pearl Abyss hat mittlerweile Update 1.13.00 für Crimson Desert veröffentlicht. Die englischen Patchnotes lesen sich folgendermaßen:

New Additions

[Oongka/Damiane] They can now enter the Abyss. Accordingly, the locations of Memory Fragments for certain rematchable bosses have been changed. (To prevent spoilers, details are listed in the dropdown menu below.)

  • Corrupted Caliburn
  • Goyen
  • Draven, the Crowcaller
  • Clockwork White Horn
  • Summoned pets will now rest together with the character when resting in a bed.
  • Added a “Hide Minimap and Status” option under Settings > Others > Gameplay, allowing the player to hide the minimap and status HUD UI.
  • Added a new item, “Hunter’s Sigil,” which allows a bird pet to retrieve prey and gatherable items suited to their specialties when equipped.
  • [Kliff/Oongka] Added 39 new pieces of equipment, including boss equipment.
  • Boss equipment
  • 5 pieces of the Tarandus the Ashen outfit
  • 5 pieces of the Unyielding Hero outfit
  • 5 pieces of the Knight of Carnage outfit
  • 3 pieces of the Martial Monk outfit
  • 2 pieces of the grand general of Demeniss outfit
  • New equipment
  • 16 pieces of armor
  • 3 pieces of headgear
  • [Damiane] Added 8 new pieces of equipment.
  • New equipment
  • 8 pieces of armor
  • New equipment can be obtained through quests, achievements, shops, and other sources.
  • [Oongka] Oongka can now equip most outfits available to Kliff.
  • [Damiane] Damiane can now equip the following boss equipment:
  • 5 pieces of the guardian of Odeck outfit
  • 3 pieces of the Dark Marksman outfit
  • 1 piece of the Masked Liberator outfit
  • [Kliff/Oongka] They can now equip Kuku equipment.
  • Kuku Lightning-Resistant Armor
  • Kuku Flame-Resistant Armor
  • Kuku Ice-Resistant Armor
  • Kuku Breeze-Step Boots
  • Kuku Rishi’s Boots
  • Kuku Marni Laser Helm
  • Added crafting recipes for 4 types of carpets.
  • Carpet crafting recipes can be purchased from shops.
  • Added special attacks to the Flame Knight, Wyvernflames, Savage Fang, and Goldenscale Bandits.
  • Added crafting recipes for “Lightning Bolt Plate Armor,” “Scorchflame Plate Armor,” and “Frostcursed Plate Armor.”

Main Improvements

Content

  • Changed certain disguise outfits that could not be dyed so that they can now be dyed.
  • Improved most weapons and secondary weapons so that they can now be dyed.
  • Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.
  • Improved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.
  • [Oongka] Improved puzzles so that they can be completed with Scatter Shot.
  • Fixed an issue where the auto-tracked target would switch to another quest in certain situations.
  • Fixed an issue where rowboats would briefly sink underwater when used.
  • Fixed an issue where the wagon would disappear if it was destroyed during the “A Sack of Pepper” quest.
  • Fixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.
  • Fixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.
  • Improved the Gate to Advancement’s teleporting device to be usable without a Visione equipped.
  • Fixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.
  • Fixed an issue where Duane could not travel on horseback during the “Skilled in Archery” quest.
  • Fixed an issue where Contribution would increase abnormally in certain situations.
  • Changed the Bleed Bandits’ Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.
  • Fixed an issue where, during the “Hand of Deliverance” quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.
  • Fixed an issue where certain attacks of Antumbra’s Spear would activate from an abnormal position.

Controls

  • Improved so that when using Axiom Force during soft lock-on, it is immediately used on the target.
  • [Damiane] Fixed an issue where Smiting Strike – Proficiency could not be used when equipping a spear.
  • [Oongka] Fixed an issue where pressing the exit key while reading memories would transition into Vertical Flight.
  • Fixed an issue where Counter Stance could be used while a flag was equipped.
  • Fixed an issue where the character could be controlled during loading when switching characters.

Combat / Action

  • Improved Muskets and pistols so that they can be fired while sliding.
  • Fixed an issue where using Focused Aerial Roll near NPCs would be considered a crime.
  • Improved an issue where the character would briefly freeze when performing a jump attack from a high place.
  • Fixed an issue where sliding attacks could not be used with certain equipment combinations.
  • Fixed an issue where using certain skills while a tool was equipped would switch to the main weapon.
  • [Oongka] Fixed an issue where charging with certain weapons would be blocked by enemies.
  • [Oongka] Fixed an issue where Aerial Grapple could not be used while equipping the Kuku Rocket Pack.
  • [Oongka] Fixed an issue where targets could not be designated while flying.
  • [Oongka] Fixed an issue where finishing blows would miss when a Greathammer was equipped.
  • [Damiane] Fixed an issue where the motion appeared unnatural when using Lightning Strike.
  • [Damiane] Fixed an issue where the element imbued Smiting Strike would not activate at the correct timing while the Groundsurge Abyss Gear was equipped.
  • [Damiane] Fixed an issue where quick swapping to the broom after using Flame Rush allowed movement at an abnormal speed.
  • Fixed an issue where summoning Blackstar while using Axiom Force caused the controls other than movement and jumping to become unavailable.
  • Fixed an issue where the character would attack barehanded after obtaining the Twilight Messenger’s weapon.
  • Improved a few flight animations for the Wyvern.

UI

  • Changed so that the inventory closes when using an elixir.
  • [Oongka/Damiane] Improved the character switch UI displayed in situations that can only be progressed with Kliff.
  • Improved so that items that cannot be dyed can no longer be selected in the Dye UI.
  • Changed so that only the currently tracked quest is displayed on the minimap border.
  • Fixed an issue where the Recoverable item alert related to Wyvern eggs was not displayed.
  • Fixed an issue where Trust notifications were not displayed properly in the notification history.
  • [Mouse/Keyboard] Fixed an issue where, when selecting furniture, the tooltip in the upper-right corner displayed furniture other than the selected one.

Graphics / Settings

  • [PS5] Fixed an issue where certain cutscenes would occasionally stutter.
  • Fixed an issue where game loading time would occasionally take longer than usual.
  • Fixed an issue where a crash would occasionally occur when opening the map.
  • Fixed an issue where a crash would occasionally occur during boss rematches.
  • Changed so that a failure message is displayed when applying engine options fails.

Localisation

  • Fixed various localization errors and improved localization quality across all languages.

Others

  • Fixed an issue where the pinball launcher pin would not move upward.
  • Fixed an issue where, when relocating a well in housing mode, the position would become misaligned.
  • Changed the knowledge descriptions for salmon and burbot.
  • Fixed an issue where some effects appeared awkward on ships.
  • Fixed an issue where some quests would not be marked as completed in certain situations.
  • Changed some Re-Blockade quests so that they are displayed as Engaged rather than Invaded.
  • Fixed an issue where monsters would not appear in the Sovereign Wastes region in certain situations.
  • Improved the guide text related to the drilling equipment in the “Abandoned Drilling Rig” quest.
  • Fixed an issue where necklaces would clip through certain helms when equipped.
  • Fixed the description of the Pavilion Glass Lamps.
  • Fixed an issue where accompanying comrades would appear unnatural while a Rematch was loading.
  • Fixed an issue where the camera would follow the Windshot when used while riding a Wyvern.
  • Fixed an issue where some wagons appeared unnatural.
  • Fixed an issue where some weapons displayed unnaturally.
  • Updated the Others > Guides > Riding Dragons description.
  • Changed “Injured Ludvig” to “One-Armed Ludvig” in Knowledge > Bosses.
  • Fixed an issue where tools could be equipped and unequipped while talking to NPCs.
  • Fixed an issue where some objects could be interacted with at awkward angles.
  • Fixed an issue where the player would overlap with certain objects when viewing stronghold details under certain situations.
  • Fixed a housing issue where the well bucket would not appear when placing a well in certain situations.
  • Fixed an issue in housing mode where controls would become unavailable after placing certain installations.
  • Fixed an issue in housing mode where some installations would move to unintended positions when taking them out or rotating them.
  • Fixed an issue where the Wyvern would become stuck in place when dying in certain situations.
  • Fixed an issue where related objects were placed before the Howling Hill was built.
  • [Controller] Fixed an issue where, when pressing certain buttons, the sequence would not display the correct input button.
  • Fixed an issue where the Liberation Gauge was displayed as 30% while progressing through the Courts of Judgment quest.
  • Fixed an issue where the description for the Infiltrate the Azerian Manor quest would not be displayed in certain situations.
  • Fixed an issue where the Longsword and Sheath appeared awkward when using shops and dye shops.
  • Fixed an issue where the kakapo appeared awkward when zooming the camera in or out while holding it.
  • Improved an issue where the rider’s motion appeared awkward when riding a wild bear without a saddle.
  • Improved an issue where outfits appeared awkward when riding certain animals.
  • [Oongka] Fixed the Restrain skill description so that it now matches the equipped weapon.
  • [Oongka/Damian] Fixed an issue where a green effect would be displayed when using the Axiom Bracelet while hanging.
  • [Oongka] Fixed the descriptions for how to use certain Greathammer skills so that they now match their actual behavior.
  • [Damiane] Improved the silhouettes of certain outfits.
  • Fixed an issue where effects appeared awkward when moving a power core with Axiom Force in certain situations.
  • Improved the silhouette of riders mounted on wild wolves.
  • Fixed an issue where the camera would behave abnormally when certain monsters were in a groggy state.
  • Fixed an issue where the descriptions for Abyss Gear crafting recipes and Knowledge entries appeared awkward.
  • Fixed an issue where the Box of Fortune was displayed as a pouch.
  • Fixed an issue where map Knowledge from the Constellation Research Journal could only be obtained from the left page.
  • Fixed an issue where the interaction button for fish traps placed by NPCs displayed “Take” button instead of “Pickpocketing.”
  • Fixed an issue where the character would occasionally respawn at an abnormal location.
  • Updated the description of the Meadow Bunting.
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