Doom – erstes Update nach dem Launch bringt einen Fotomodus

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VG247 berichtet, dass Doom morgen mit dem ersten Update seit dem Launch versorgt wird. Dieses spendiert dem Ego-Shooter z.B. einen Fotomodus und merzt einige Fehler aus. Konkret lesen sich die englischen Patchnotes für die Konsolenfassungen so:

New Features and Optimizations

General: Added Classic DOOM weapon placement/view model option (all modes)

Campaign: Added Photo Mode (You’ll find the new Photo Mode toggle in the game settings. It is available through the pause menu once you are loaded into a map via Mission Select)

Multiplayer

  • Updated weapon balance (live as of June 10, 2016)
  • Clan Arena and Freeze Tag now require the winning team to complete 5 rounds in order to win the match. (live as of June 10, 2016)
  • Customization UI has been implemented to show all possible unlocks
  • Cross Style option has been added to settings for MP.

SnapMap

  • Added Original Author to the map info page
  • Added a timeout for AFK in Lobby
  • Added a property to allow map authors to choose if SnapMap will auto-manage (hide/show) hand-placed AI
  • Added Enable/Disable to Shootable Trigger
  • Added Sky/Window props
  • Added an auto-rollback to previous version for corrupted maps
  • Improved sorting algorithms for Most Popular map searches

Single Player Fixes

  • Fixed Steam Friends’ Ultra-Nightmare Helmets not populating the map
  • Fixed freeze when opening weapon wheel at more than 142 FPS (PC)
  • Fixed quit to desktop when clicking campaign after initiating Dev Mode (PC)
  • Fixed “IDKFA” Trophy/Achievement not properly unlocking (all versions)
  • Fixed PS4 crash when reloading checkpoint in Foundry
  • Fixed some occurrences of the “Every Nook and Cranny” Trophy not unlocking after collecting all Doomguys (PS4)
  • Fixed an issue where the game required Internet access (Xbox One)

Multiplayer Fixes

  • Fixed crash while experiencing server connection issues (PS4)
  • Fixed crash when a client suspends the game while a lobby loads into a match (PS4)
  • Various cosmetic and gameplay fixes
  • Matchmaking improvements
  • Fix for restrictive NAT types being chosen as dedicated server lobby host
  • Fix for larger lobbies having longer matchmaking times
  • Fix for Player getting left behind if they join a friend as the lobby countdown finishes
  • Bug and stability fixes

SnapMap Fixes

  • Fixed Asian language font issues
  • Fixed AI pathing error with certain types of props
  • Fixed error where multiple maps share the same Map ID
  • Various map error fixes
  • Various logic fixes
  • Various stability fixes
ghostdog83
I, MANIAC
ghostdog83

Wird dann mein dritter Durchgang werden. :)[imgcomment image[/img]

bitt0r
I, MANIAC
bitt0r

meiner meinung nach sollte ja jeder shooter standardmäßig eine option für’s weapon display bieten. mit auswahl zwischen rechts, links, mittig oder gar keine darstellung.

ghostdog83
I, MANIAC
ghostdog83

[img=500×280comment image?1[/img]

Front and center. #DOOM’s Update 1 on 6/30 brings a classic centered weapon display option. https://t.co/iIMqBmT215 pic.twitter.com/7BKvYiiwPn

— DOOM (@DOOM) 28. Juni 2016