Hello Games hat Hotfix 3.87 für No Man’s Sky veröffentlicht. Die englischen Patchnotes dazu sehen folgendermaßen aus:
Bug fixes
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- Fixed a number of issues that prevented pirates from attacking planetary buildings with the correct behaviours.
- Fixed a general issue that caused pirates to attack planetary buildings too frequently.
- Pirates will no longer attack players who are underground, underwater, or in their own base.
- Pirates no longer attack planets in low conflict systems.
- Fixed an issue that could cause the pirate raid warning message to display when there was no pirate attack incoming.
- Fixed an issue that caused pirates to deal too much damage when shooting at the player on the ground, and for the player to receive ship-related warning messages when hit.
- Fixed an issue that caused pirate raid markers to fail to clear from buildings when the raid ends.
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- Fixed an issue that caused smuggling items to sell at an incorrect markup in regulated stations.
- Reduced the effectiveness of the Positron Ejector against starship shields.
- Hauler starships can now upgrade their cargo inventory to a greater capacity than other ships.
- Fixed an issue that could cause items in the ship cargo inventory to be incorrectly cleaned up when sold.
- Fixed an issue that caused repair kits to be too expensive when purchased with tainted metal.
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- Fixed a number of glitches and other visual issues with player capes.
- Fixed an issue that caused squadron ship engines to be very loud while flying in formation.
- Fixed an issue that caused the solar ship engine vents to constantly flap open and closed in the inventory menu.
- Fixed an issue that could cause the camera to be out of focus when repairing or installing ship technologies while onboard the ship.
- Fixed a number of instances of missing audio effects.
- Fixed an issue that caused the starship utility menu to open on the wrong option.
- Improved the appearance of freighter fleet warp-ins.
- Fixed a collision issue with the wings of Solar class starships.
- Trader ships now use the red hostile target arrow on the starship HUD if they are attacking the player.
- Fixed a crash related to pirate spawning.
- Fixed a crash related to the player frigate fleet.
- Fixed a texture streaming memory leak.
- Fixed an issue that could cause screen flashes in space at low framerates.