Overwatch – weitere Änderungen für Roadhog

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Designer Geoff Goodman schreibt im offiziellen Forum von Overwatch, dass an Roadhog weitere Änderungen durchgeführt wurden. Die englischen Patchnotes dazu lesen sich so:

  • Added some more line of sight checks towards the left/right of a potential hook target. This means it should be easier to hook someone who is sticking halfway out of a doorway, or behind a thin pole, etc. These checks are also used for the persistent line of sight check, so if a hook target moves behind a slim object like a stump or a lightpole, they won’t be released anymore.
  • Hooked targets are now slowed heavily while they are stunned, even if they are in the air. This means if someone is strafe jumping away from you and you land a hook, they are a lot less likely to slide out of line on sight, breaking the hook.
  • Fixed a bug that could allow you to hook someone and pull them behind you if you spun around before the hook landed.

Bei Ana und Sombra wurden ebenfalls kleinere Optimierungen vorgeommen. Alle sollten bereits in Kraft getreten sein.

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