Wasteland 3 – Update verkürzt Ladezeiten und mehr

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Deep Silver und inXile Entertainment geben bekannt, dass Update 1.1.2 für Wasteland 3 verfügbar ist. Dieses verkürzt die Ladezeiten der Konsolenversionen um rund 25 Prozent und nimmt einige Optimierungen vor. Die kompletten englischen Patchnotes lesen sich so:

Highlights

  • Do you hate long load times? We hate long load times. Our engineers changed how the game loads levels, reducing load times by up to 60% on PC and 25% on console.
  • As one example, on our PC test hardware a 38 second load time was reduced to 13 seconds.
  • Fixed an issue where combat could become unresponsive with use of the Chain Ambush Perk for sniper rifles.
  • Resolved several progression blocking issues in Yuma County Speedway.
  • Enemies are now much less invisible after use of Precision Strike.

Performance & Stability

  • Significantly changed how levels load, resulting in up to 60% faster load speeds across the game on PC, and on average 25% faster for consoles.
  • Note: your hardware, save data, and which level you’re loading into can all impact load times. Your mileage may of course vary.
  • As part of this change, auto-saves will no longer occur as a part of the level load, and instead happen concurrently. This can lead to situations where you’ve loaded into the next scene but an auto-save is still in-progress. Don’t close the game while the Ranger star is spinning.
  • Major Prasad will no longer crash your game if you exit while she’s still talking.
  • Additional stability and performance improvements for consoles that were too technical for the person writing these patch notes to understand and explain easily. It’s good stuff though. All good stuff.
  • We’ll be continuing to target and resolve specific stability issues as necessary.

Co-op

  • Players can no longer attack companions that are in the process of being recruited by the other player, in case your partner likes to troll.
  • Fixed an issue where the Guest client could become unresponsive when talking with Hope Emerson and choosing to side with Del Hackett and her people.
  • Improved stability while in the Hire Companion screen.
  • Players can now use the keyboard in the lobby screen to choose game type, options, invite player, and ready up.
  • Enabled UI Narration in the Direct Connection interface and for multiplayer game messages sent through chat.
  • Fixed an issue with voice chat text-to-speech and speech-to-text.
  • [Microsoft Store] Resolved an issue where guests couldn’t rejoin a lobby they’d just left.

Quests & Gameplay

  • Resolved an issue where quirks could become unselectable during character creation.
  • Fixed a potential blocker with Medical Marvel not allowing revival without use of a Nitro Spike.
  • Resolved a rare issue that would block you from speaking to a companion.
  • The door in Yuma County Speedway leading to Liberty is now unbreakable as intended.

Misc.

  • Fixed minor graphical issue with the radio.
  • Some cinematic characters have been given microdermabrasion treatments and now have better looking skin.
  • Skill levels for recruitable characters now display properly in all cases.
  • Mission status should no longer display incorrectly after quest completion or updates.
  • Resolved issue where the spinning Ranger Star would permanently stay on screen after saving the game
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I, MANIAC
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Grade am spielen gut das da was gemacht wird ist eigentlich ein super Spiel.