Telltale Games gibt bekannt, dass die dritte Episode von Guardians of the Galaxy: The Telltale Series am 22. August erscheint. Sie heißt “More than a Feeling” und oben seht Ihr einen Trailer dazu.
Sword Art Online: Fatal Bullet – für PS4 und Xbox One angekündigt
Mit dem Trailer und dem Gameplayvideo oben kündigt Bandai Namco Entertainment Sword Art Online: Fatal Bullet für PS4 und Xbox One an. Das Action-Rollenspiel erscheint Anfang 2018.
Monster Hunter World – zwei neue Gameplay-Trailer
Noch vor der gamescom hat Capcom zwei neue Gameplay-Trailer zu Monster Hunter World veröffentlicht. Das Action-Rollenspiel erscheint im ersten Quartal 2018 für PS4 und Xbox One.
Ni No Kuni II: Revenant Kingdom – gamescom-Trailer zum Level-5-Rollenspiel
Oben seht Ihr den gamescom-Trailer zu Ni No Kuni II: Revenant Kingdom. Das Rollenspiel von Level-5 wird am 19. Januar 2018 für PS4 veröffentlicht.
Project CARS 2 – rasanter gamescom-Trailer
Oben seht Ihr den rasanten gamescom-Trailer zu Project CARS 2, der direkt von Bandai Namco Entertainment kommt. Das Rennspiel erscheint am 22. September für PS4 und Xbox One.
Lego Dimensions – schicker Powerpuff-Girls-Trailer
Warner Bros. hat jetzt einen schicken Powerpuff-Girls-Trailer zu Lego Dimensions veröffentlicht. Die zugehörigen Erweiterungen erscheinen am 14. September.
Minecraft – Update erlaubt Welten-Transfer von Wii U auf Switch
Entwickler Mojang demonstriert uns in dem Video oben, wie ein kommendes Update für Minecraft den Tranfer von Welten von Wii U auf Switch ermöglichen wird. Besagtes Update ist bisher noch unterminiert.
Splatoon 2 – nächstes Splatfest terminiert
Nintendo of Europe gibt bei Twitter bekannt, dass das nächste Splatfest in Splatoon 2 am ersten September-Wochenende stattfindet. Es widmet sich thematisch der Frage, ob Fliegen oder Unsichtbarkeit die überlegene Superkraft ist.
Splatoon 2 erschien am 21. Juli exklusiv für Switch.
Hellblade: Senua’s Sacrifice – erster Patch veröffentlicht
Entwickler Ninja Theory hat Hellblade: Senua’s Sacrifice heute den ersten Patch spendiert und hier sind die umfangreichen englischen Patchnotes:
General
- Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
- Russian subtitles for the Hellblade feature have been added.
- Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
- Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
- Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
- Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
- Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
- Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
- Fixed collision issues that could allow players to unintentionally exit the game world.
- Fixed audio cut-out issues.
- Added audio cues for hidden faces.
- Fixed audio hard cut at the end of various cut scenes.
- Fixes for audio lip sync issues.
- Audio balancing fixes.
- Various subtitle localisation fixes across a number of languages.
Combat tweaks
-Global
- Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
-Senua
- Increased damage value of certain combo finisher attacks.
- Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
- Fixed issue with stinger animated cameras popping if the same attack was repeated.
-Warrior Enemy
- Warriors now have an increased chance of evading certain heavy attacks.
- Fixed missing sound effects on certain reactions.
-Protector Enemy
- Health values have been lowered.
- Will now remain vulnerable for longer after his shield guard has been broken.
-Keep Guard Enemy
- Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
- Tweaked rotation rate during certain attack windups.
- Fixed missing sound effects on certain attacks.
-Surtr
- Fixed an issue where Surtr was able to throw Senua outside of the arena.
-Valravn
- Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
- Parried projectiles will now remove shadow state on hit.
-Fenrir
- Health values have been adjusted.
- Fixed issue where certain attack were not dealing damage correctly to Fenrir.
-Revenant Enemy
- Adjusted slide properties for certain attacks.
- Adjusted cooldown for parry and evade defensive actions.
- Parried projectiles will now remove shadow state on hit.
-Photo Mode
- Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
- Removed the second slider that did nothing when cycling through the Effects tab.
PC specific
- Fixed an issue where altering master volume would cause no audio to be played during the intro.
- Fixed the lack of vibration with the Steam Controller for the Blindness level
- Fixed an issue where key bindings and run toggle were not being saved between game sessions
- Fixed an issue where looking around with the mouse during the boat intro was not working.
- Fixed an issue where Focus was not able to be assigned to another key.
- Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
- Fixed an issue where the menu would not load on start up.
Pokémon Ultra Sun & Ultra Moon – bewegte Bilder zur Story
Oben seht Ihr bewegte Bilder zur Story von Pokémon Ultra Sun & Ultra Moon. Die Monsterjagd startet am 17. November exklusiv auf dem 3DS.


















