Deemo: The Last Recital – Vita-Version verschoben

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DualShockers berichtet, dass die Vita-Version von Deemo: The Last Recital in Europa verschoben wurde. Sie wird nun in unseren Gefilden im Mai veröffentlicht. Ein konkreter Grund dafür wird nicht genannt, dürfte aber bei den üblichen Verdächtigen zu suchen sein.

Ursprünglich sollte der Titel bereits heute erhältlich sein.

VR Invaders – Complete Edition erschienen

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Sony erinnert uns mit dem zugehörigen Launchtrailer daran, dass die Complete Edition von VR Invaders jetzt auch für PS4 verfügbar ist. Der Titel erschien bereits im Dezember 2016 für den PC.

For Honor – Patch 1.05 veröffentlicht

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Ubisoft hat heute Patch 1.05 zu For Honor für PS4 und Xbox One veröffentlicht. Die umfangreichen englischen Patchnotes dazu sehen so aus:

Fight

Superior Block feedback

  • Warden’s Top Light opener Superior Block visual effect applied on sword.
  • Kensei’s Dodge Forward, Left, Right Superior Block visual effect applied on sword.

Valkyrie moveset

  • Removed Guardbreak Cancel from Shield Tackle Cancel Moveset description.

Tutorial

  • Updated Guardbreak Tutorial text for more clarity on Counter Guardbreak.

Guardbreak

  • [Bug Fix] Counter Guardbreak ability is no longer affected by the Debuff Gear Stat.

Assassins

  • [Bug Fix] Assassins not falling Unbalance when thrown out of stamina is resolved.

Revenge

  • [Bug Fix] Revenge activation no longer interruptible by Emotes.

Barracks

  • [Bug Fix] Fixed inverted Kensei Emotes “Wipe Blade” and “Arm and Armed”.

Fighters

Nobushi

  • [Bug Fix] Hidden Stance input improvement
  • [Bug Fix] Nobushi’s bleed can no longer be applied without hitting target

Lawbringer

  • [Bug Fix] Using Shove on an enemy about to fall used to change their fall reaction
  • (enemy would land on their feet instead of falling on their back).

Warlord

  • [Bug Fix] Blocking External Attacks while in Full Block Stance now costs stamina

Berserker

  • Heavy Finishers hit areas updated

Feats

Regenerate

  • Health regeneration only works from Idle
  • Health regeneration set to 12HP per tick (from 10HP)

Shield Basher

  • [Bug Fix] Shield Basher functionality will no longer be partially deactivated on death.

Game modes

Elimination

  • Boosts are no longer available for pick-up at round start, they now appear 20 seconds after each round starts.
  • The time to pick up a Boost has been increased from 1 second to 2 seconds.

Skirmish

  • The following changes have been made to help shorten the average match length:
  • The Hero Kill reward has been increased from 27 to 35 points
  • The Streak kill bonus awarded per subsequent kill is now 10, 15, 20, 25 and 30 points instead of 5, 10, 15, 20 and 25.
  • The “Savior” reward (assisting a friendly in a duel) has been increased from 10 to 15 points
  • Introduced the “Avenger” renown bonus that rewards 15 points (Killing an enemy who has recently killed a team mate within a 10 second timeframe)
  • Changed the “Honor” bonus of 1 vs 1/2/ 3/4 to 15, 20, 25 and 30 points from 10, 15, 20, and 25 points
  • Base respawn time has been reduced from 12 to 10 seconds

Custom match

  • The Hero Single pick option has been added to custom matches, accessed on the rules page.

Gear stats

Fixes

  • Attack and Defense stats no longer apply when in Revenge mode. Only the Revenge Attack and Revenge Defense stats apply when in Revenge.
  • Debuff Resistance will no longer reduce the Guardbreak Counter window of opportunity.
  • Revenge gain by Defense is now applied only when you block or parry a hit.
  • Revenge gain by Injury is now only applied when you get revenge from taking damage.

Rebalancing

  • Revenge mode Defense (found on Weapon slot 2, usually hilt)
  • maximum bonus decreased from 48.2% down to 32.1%
  • maximum penalty decreased from -16.1% to -10.6%

Revenge gain by Defense (found on Weapon slot 2, usually hilt)

  • maximum bonus decreased from 36.2% down to 24.1%
  • maximum penalty decreased from -12.1% to -8.0%

Revenge mode attack (found on Weapon part 3, usually guard)

  • maximum bonus decreased from 48.2% down to 24.1%
  • maximum penalty decreased from -16.1% to -8.0%

Revenge mode duration (found on Helm part)

  • maximum bonus decreased from 54.0% down to 25.0%%
  • maximum penalty decreased from -18.0% to -8.3%

Sprint Speed (found on Chest part)

  • The maximum bonus decreased from 18% down to 9%
  • The maximum penalty decreased from -6.0% to -3.0%

Orders

  • All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction.
  • Added Daily Orders that can be done regardless of the game mode you play.

Various

  • Team icons disappear from the chat window once the chat has timed out.
  • Players will no longer be paired on the same team when paying in 1v1 Duel after re-inviting a player who has quit

Horizon: Zero Dawn – Patch 1.13 erschienen

0

Guerrilla Games hat jetzt Patch 1.13 für sein Horizon: Zero Dawn veröffentlicht. Dieses ergänzt zwei neue Features und beseitigt einige Fehler. Die englischen Patchnotes lesen sich so:

New features:

  • Added support for background music playback.
  • Added the ability to drop treasure chests.

Fixes:

-Progression

  • Fixed an issue in “The Point of the Spear” where some players could escape the quest area and get stuck here, blocking progression of this quest.
  • Fixed an issue in “A Seeker at the Gates” where some players could get stuck behind the gates to All-Mother Mountain.
  • Fixed an issue in “The City of the Sun” where some players were able to exit Olin’s basement during the ‘Investigate Olin’s Secret Workshop’ objective.
  • Fixed an issue in “The Grave-Hoard” where the objective would not update when some players fast traveled away after activating the Holo Projector.
  • Fixed an issue in “Deep Secrets of the Earth” where some players could avoid triggering a cutscene, resulting in the quest not progressing.
  • Fixed an issue in “Fatal Inheritance” where talking to Ranaman after freeing Daradi would cause Daradi to disappear for some players.
  • Fixed an issue in “Hammer and Steel” where for some players the quest objective would not update after gathering all nine Behemoth Cables.
  • Fixed an issue in Cauldron Xi where some players could avoid triggering a cutscene, resulting in the quest not progressing.

-General

  • Fixed an issue in “The Point of the Spear” where the objective ‘Meet Rost at the North Gate’ would always be marked as failed for some players in the objective log.
  • Fixed an issue in “The Point of the Spear” where the fix for duplicate spears introduced in Patch 1.12 would not solve the issue for some player if they already finished “In her Mother’s Footsteps”.
  • Fixed an issue after “The Proving” for certain players where Aloy would not retrieve her Focus after visiting Rost. • Fixed an issue where some players could permanently lose the Tearblaster in their playthrough after selling it at a merchant. The Tearblaster will now be available to purchase from certain merchants after completing ‘Hunter’s Blind’.
  • Fixed an issue where a pile of Ancient Debris appeared to be located underground for certain players.
  • Fixed an issue where some players were not able to pick up their loot when it was dropped in water.
  • Fixed an issue in the “Gatelands” Bandit Camp where some players could get stuck in a rock after performing a ‘Strike from below’. • Fixed an issue when certain players would try to mount during Aloy’s falling animation, causing Aloy to float in midair.

-Crash fixes

  • Fixed various miscellaneous crashes.

Dark Souls III – beeindruckender Bosskampf

15

Oben seht Ihr, wie einer der schwersten Bosse aus Dark Souls III nackt und nur mit einem Schwert bewaffnet bekämpft wird. Das Action-Rollenspiel erschien am 12. April 2016 für PS4 und Xbox One.

Micro Machines World Series – erster Gameplay-Trailer lässt es krachen

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Codemasters und Koch Media haben heute den ersten Gameplay-Trailer zu Micro Machines World Series veröffentlicht. In diesem kracht und scheppert es an allen Ecken. Micro Machines World Series erscheint am 23. Juni für PS4 und Xbox One.

Shiness: The Lightning Kingdom – der Launchtrailer

1

Focus Home Interactive hat jetzt den farbenfrohen Launchtrailer zu Shiness: The Lightning Kingdom veröffentlicht. Das Action-Rollenspiel ist seit gestern für PS4 und Xbox One erhältlich.

The Silver Case – Launchtrailer zum Grasshopper-Adventure

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NIS America hat jetzt den Lauchtrailer zu The Silver Case ins Netz gestellt. Das Adventure erscheint übermorgen in Europa für PS4.

Torment: Tides of Numenera – Patch 1.0.2 veröffentlicht

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inXile Entertainment hat jetzt Patch 1.0.2 für Torment: Tides of Numenera veröffentlicht. Er verbessert dessen Performance und ergänzt neue Inhalte. Die gesamten Patchnotes könnt Ihr hier nachlesen.

Torment: Tides of Numenera erschien am 28. Februar für PS4 und Xbox One.

Watch_Dogs 2 – No-Compromise-DLC für PS4 veröffentlicht

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Ubisoft weist uns mit dem Trailer oben darauf hin, dass der No-Compromise-DLC für die PS4-Version von Watch_Dogs 2 gestern veröffentlicht wurde. Die Xbox One wird am 18. Mai bedient. Außerdem hat das kostenlose April-Update u.a. den neuen PvP-Modus Showdown ergänzt.

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