The Walking Dead: Season Three – Termin für die vierte Episode

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Telltale Games gibt bei Twitter bekannt, dass die vierte Episode von The Walking Dead: Season Three ab dem 25. April zum Download bereitsteht. Sie heißt “Thicker Than Water”.

Der Trailer dazu wird im Laufe des heutigen Tages veröffentlicht.

Prey – Video stellt Talos I vor

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Bethesda spendiert uns mit dem Video oben eine kurze Tour durch die Raumstation Talos I aus Prey. Das Ego-Abenteuer erscheint am 5. Mai für PS4 und Xbox One, ab 27. April steht die Demo zum Download bereit.

Full Throttle Remastered – der Launchtrailer

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Double Fine Productions hat jetzt den Launchtrailer zu Full Throttle Remastered veröffentlicht. Das Adventure ist gestern für PS4 und Vita erschienen.

Games of Glory – offene PS4-Beta beginnt nächste Woche

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Entwickler Lightbulb Crew gibt bekannt, dass die offene PS4-Beta für Games of Glory am 25. April beginnt. Dazu gab es den schicken Trailer oben.

Mario Kart 8 Deluxe – Trailer widmet sich den Neuheiten

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Nintendo widmet sich im neuen Trailer zu Mario Kart 8 Deluxe dessen Neuheiten. Der Funracer erscheint am 28. April exklusiv für Nintendo Switch.

Voodoo Vince: Remastered – für Xbox One erschienen

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Oben seht Ihr den Launchtrailer zu Voodoo Vince: Remastered für Xbox One. Der Titel ist seit gestern erhältlich. Das Original erschien hierzulande am 17. Oktober 2003 für die erste Xbox.

Deemo: The Last Recital – Vita-Version verschoben

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DualShockers berichtet, dass die Vita-Version von Deemo: The Last Recital in Europa verschoben wurde. Sie wird nun in unseren Gefilden im Mai veröffentlicht. Ein konkreter Grund dafür wird nicht genannt, dürfte aber bei den üblichen Verdächtigen zu suchen sein.

Ursprünglich sollte der Titel bereits heute erhältlich sein.

VR Invaders – Complete Edition erschienen

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Sony erinnert uns mit dem zugehörigen Launchtrailer daran, dass die Complete Edition von VR Invaders jetzt auch für PS4 verfügbar ist. Der Titel erschien bereits im Dezember 2016 für den PC.

For Honor – Patch 1.05 veröffentlicht

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Ubisoft hat heute Patch 1.05 zu For Honor für PS4 und Xbox One veröffentlicht. Die umfangreichen englischen Patchnotes dazu sehen so aus:

Fight

Superior Block feedback

  • Warden’s Top Light opener Superior Block visual effect applied on sword.
  • Kensei’s Dodge Forward, Left, Right Superior Block visual effect applied on sword.

Valkyrie moveset

  • Removed Guardbreak Cancel from Shield Tackle Cancel Moveset description.

Tutorial

  • Updated Guardbreak Tutorial text for more clarity on Counter Guardbreak.

Guardbreak

  • [Bug Fix] Counter Guardbreak ability is no longer affected by the Debuff Gear Stat.

Assassins

  • [Bug Fix] Assassins not falling Unbalance when thrown out of stamina is resolved.

Revenge

  • [Bug Fix] Revenge activation no longer interruptible by Emotes.

Barracks

  • [Bug Fix] Fixed inverted Kensei Emotes “Wipe Blade” and “Arm and Armed”.

Fighters

Nobushi

  • [Bug Fix] Hidden Stance input improvement
  • [Bug Fix] Nobushi’s bleed can no longer be applied without hitting target

Lawbringer

  • [Bug Fix] Using Shove on an enemy about to fall used to change their fall reaction
  • (enemy would land on their feet instead of falling on their back).

Warlord

  • [Bug Fix] Blocking External Attacks while in Full Block Stance now costs stamina

Berserker

  • Heavy Finishers hit areas updated

Feats

Regenerate

  • Health regeneration only works from Idle
  • Health regeneration set to 12HP per tick (from 10HP)

Shield Basher

  • [Bug Fix] Shield Basher functionality will no longer be partially deactivated on death.

Game modes

Elimination

  • Boosts are no longer available for pick-up at round start, they now appear 20 seconds after each round starts.
  • The time to pick up a Boost has been increased from 1 second to 2 seconds.

Skirmish

  • The following changes have been made to help shorten the average match length:
  • The Hero Kill reward has been increased from 27 to 35 points
  • The Streak kill bonus awarded per subsequent kill is now 10, 15, 20, 25 and 30 points instead of 5, 10, 15, 20 and 25.
  • The “Savior” reward (assisting a friendly in a duel) has been increased from 10 to 15 points
  • Introduced the “Avenger” renown bonus that rewards 15 points (Killing an enemy who has recently killed a team mate within a 10 second timeframe)
  • Changed the “Honor” bonus of 1 vs 1/2/ 3/4 to 15, 20, 25 and 30 points from 10, 15, 20, and 25 points
  • Base respawn time has been reduced from 12 to 10 seconds

Custom match

  • The Hero Single pick option has been added to custom matches, accessed on the rules page.

Gear stats

Fixes

  • Attack and Defense stats no longer apply when in Revenge mode. Only the Revenge Attack and Revenge Defense stats apply when in Revenge.
  • Debuff Resistance will no longer reduce the Guardbreak Counter window of opportunity.
  • Revenge gain by Defense is now applied only when you block or parry a hit.
  • Revenge gain by Injury is now only applied when you get revenge from taking damage.

Rebalancing

  • Revenge mode Defense (found on Weapon slot 2, usually hilt)
  • maximum bonus decreased from 48.2% down to 32.1%
  • maximum penalty decreased from -16.1% to -10.6%

Revenge gain by Defense (found on Weapon slot 2, usually hilt)

  • maximum bonus decreased from 36.2% down to 24.1%
  • maximum penalty decreased from -12.1% to -8.0%

Revenge mode attack (found on Weapon part 3, usually guard)

  • maximum bonus decreased from 48.2% down to 24.1%
  • maximum penalty decreased from -16.1% to -8.0%

Revenge mode duration (found on Helm part)

  • maximum bonus decreased from 54.0% down to 25.0%%
  • maximum penalty decreased from -18.0% to -8.3%

Sprint Speed (found on Chest part)

  • The maximum bonus decreased from 18% down to 9%
  • The maximum penalty decreased from -6.0% to -3.0%

Orders

  • All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction.
  • Added Daily Orders that can be done regardless of the game mode you play.

Various

  • Team icons disappear from the chat window once the chat has timed out.
  • Players will no longer be paired on the same team when paying in 1v1 Duel after re-inviting a player who has quit

Horizon: Zero Dawn – Patch 1.13 erschienen

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Guerrilla Games hat jetzt Patch 1.13 für sein Horizon: Zero Dawn veröffentlicht. Dieses ergänzt zwei neue Features und beseitigt einige Fehler. Die englischen Patchnotes lesen sich so:

New features:

  • Added support for background music playback.
  • Added the ability to drop treasure chests.

Fixes:

-Progression

  • Fixed an issue in “The Point of the Spear” where some players could escape the quest area and get stuck here, blocking progression of this quest.
  • Fixed an issue in “A Seeker at the Gates” where some players could get stuck behind the gates to All-Mother Mountain.
  • Fixed an issue in “The City of the Sun” where some players were able to exit Olin’s basement during the ‘Investigate Olin’s Secret Workshop’ objective.
  • Fixed an issue in “The Grave-Hoard” where the objective would not update when some players fast traveled away after activating the Holo Projector.
  • Fixed an issue in “Deep Secrets of the Earth” where some players could avoid triggering a cutscene, resulting in the quest not progressing.
  • Fixed an issue in “Fatal Inheritance” where talking to Ranaman after freeing Daradi would cause Daradi to disappear for some players.
  • Fixed an issue in “Hammer and Steel” where for some players the quest objective would not update after gathering all nine Behemoth Cables.
  • Fixed an issue in Cauldron Xi where some players could avoid triggering a cutscene, resulting in the quest not progressing.

-General

  • Fixed an issue in “The Point of the Spear” where the objective ‘Meet Rost at the North Gate’ would always be marked as failed for some players in the objective log.
  • Fixed an issue in “The Point of the Spear” where the fix for duplicate spears introduced in Patch 1.12 would not solve the issue for some player if they already finished “In her Mother’s Footsteps”.
  • Fixed an issue after “The Proving” for certain players where Aloy would not retrieve her Focus after visiting Rost. • Fixed an issue where some players could permanently lose the Tearblaster in their playthrough after selling it at a merchant. The Tearblaster will now be available to purchase from certain merchants after completing ‘Hunter’s Blind’.
  • Fixed an issue where a pile of Ancient Debris appeared to be located underground for certain players.
  • Fixed an issue where some players were not able to pick up their loot when it was dropped in water.
  • Fixed an issue in the “Gatelands” Bandit Camp where some players could get stuck in a rock after performing a ‘Strike from below’. • Fixed an issue when certain players would try to mount during Aloy’s falling animation, causing Aloy to float in midair.

-Crash fixes

  • Fixed various miscellaneous crashes.

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