Atomic Heart – neuer Patch bringt 120-Hz-Modus für die Next-Gen-Konsolen & mehr

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Mundfish hat Patch 1.4.0.0 für Atomic Heart veröffentlicht, der unter anderem einen 120-Hz-Modus für PS5 und Xbox Series X ergänzt. Die englischen Patchnotes sehen so aus:

MAIN

● HUD, subtitle size settings
120Hz mode (PS5, Xbox Series X|S)
(mode will work with compatible devices that are supported by consoles (TV or monitor and HDMI 2.1 cable) only; the presence of 120Hz does not guarantee the operation of the mode)
● Fixed an issue with unlocking achievements
(note the additional nuances in the recommendations section)
● Fixed an issue with auto-detection of voice-over language

VISUALS AND AUDIO

● Improved display of shadows
● Fixed an issue with cartoons being absent in save rooms
● Removed binding of funiculars to FPS in the Vavilov Complex tunnels
● Updated shaders
● In certain places, the white image on TVs has been changed to static
● Fixed an issue with art subtitles—translation will now be displayed
● Updated first-person animations and fixed issues with the character’s body showing when playing with high FOV

QUESTS

● Fixed the freeze during the Morning Express quest
● Icarus in the VDNH now rises all the way when loading a save where it was stuck
● Fixed an issue with saving the puzzle with rays
● Fixed an issue with subtitle display (freezing)

GAMEPLAY / OPEN WORLD

● Added ability to loot corpses lying in the water
● Improved climbing in “corners”
● Added the ability to launch funiculars at the entrance to the Vavilov Complex tunnels after going through them
● Fixed an issue with getting stuck in collisions in some places
● Fixed several issues with the Mass Telekinesis ability
● Optimization and fixes for corpses of mobs
● Fixed an issue with health regeneration when loading a save

STABILITY

● Improved optimization (LTO and others)

PC ONLY

● Fixed DLC content visualization on the character in the main menu

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joia
11. April 2023 8:21

Das Spiel macht immer noch viel Froide. Frag mich nur, warum die Updates immer so groß ausfallen. Hier waren es auch immerhin rund 30 Gb….