Call of Duty: Vanguard – erster Patch veröffentlicht

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Sledgehammer Games hat den ersten Patch (Version 1.05) für Call of Duty: Vanguard veröffentlicht. Die englischen Patchnotes lesen sich so:

Campaign bug fixes

  • Mid-level checkpoint save data has been invalidated. Note: Players have not lost all their campaign progress. Save loads will deliver players to the beginning of the latest level rather than their last checkpoint.

Multiplayer bug fixes

  • Users unable to redeem codes for incentives such as XP bonuses, calling cards, and emblems can now redeem rewards.
  • Combat shield will now protect player’s backs once stowed.
  • Invisible player models in MVP voting and Play of the Game have been fixed.
  • Fixed a bug affecting Constanze’s skin progression.
  • Operator challenges no longer appear to reset after completion.
  • Inaccurate unlock requirements for weapon challenges now display correctly.
  • 1911 Pistol will now progress past Level 50.
  • Weapons can now be accessed in the loadouts/gunsmith after Level 66.
  • Addressed various game crashing issues.
  • Fixed framerate drop and lag issues.
  • Addressed audio related bug.
  • Performance and stability improvements.
  • Other under the hood fixes.

Zombies bug fixes

  • Camo progression: all Pistol challenges can now be properly completed
  • Exfil: the kill count to exfil now correctly tracks zombies killed.
  • Bleedout meter: self-revive meter no longer fails to show progress.
  • Transmit: players that die outside of the damage barrier no longer take damage over time upon reviving in the hub area.
  • Legendary Covenants: all players should now be able to receive Legendary Covenant options at the Altar of Covenants.
  • After-action report: players are no longer returned to the lobby when attempting to view post-match unlocks.
  • Field Upgrades: addressed an issue where players who recovered from being downed were unable to use Field Upgrades in rare instances.
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