Das für gestern vorgesehene Hotfix “1.0.2.2” soll laut Bungie primär die Balance zwischen den Waffen in Destiny verbessern:
Automatikgewehre – und vor allem die durchschlagende Vex Mythoclast – werden im Grundschaden abgeschwächt, Schrotgewehre auf Langdistanz. Dafür bekommen “Scouts” etwas mehr Grundschaden, die Hand-Cannon ist genauer bei “In-Air”-Schüssen. Auch dem “Farmen” wird ein Riegel vorgeschoben, besser gesagt dem “Rocket Yard” aka “Loot Cave 2.0” – dort gibt’ demnächst nicht mehr viel zu holen. Und wer den Templar-Boss im “Die-Gläserne-Kammer”-Raid gern aus der Distanz mit der Sniper traktierte, muss diese Strategie jetzt überdenken – bestimmten Sniper-Plattformen wurde jetzt ein “Kill Volume” zugefügt.
Hier die Einzelheiten zu Patch 1.0.2.2 von Bungie.net):
General
- – Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
Classes
- Titan
– Unbreakable: Fixed an issue with the perk granting more agility than intended - Warlock
– Brimstone: Perk can now activate if player is airborne
Weapons
- General
– Fixed some issues related to quick weapon swapping - Auto Rifles
– Base Damage decreased by 2%
– Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
– Stability decreased by 4% – 17% (driven by stat value) - Hand Cannons
– In-air accuracy now increased - Scout Rifles
– Base damage increased by 6%
– Damage vs. Combatants increased by 6% – 25% (based on tier)
– Improved target acquisition, plus additional recoil tuning. - Shotguns
– Decreased base damage at maximum range (falloff) by 20%
– Shot Package Perk now has a slightly wider cone of fire
– The Rangefinder and Shot Package perks are now mutually exclusive
Exotic Weapons
- Vex Mythoclast
– Base Damage decreased by 34%
– Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus) - Pocket Infinity
– Enhanced Battery Perk has now been replaced with the Speed Reload Perk
Perks
- Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
- Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
Activities
- Strikes
– Engram rewards from strikes now appear in the post-game Activity Summary - Raid – Vault of Glass
– Templar Encounter
Kill volume added to sniper platforms to prevent players from sitting on top of them
Relic is now removed and respawned if the holder leaves the playable area
Destinations
- The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan









Hahaha! NIEMALS!
Schockschwerenot! Muss ich den Hunter wohl auf Eis legen…