Videocult hat jetzt den ersten Patch für Rain World veröffentlicht. Er verbessert hauptsächlich das Gameplay und die Stabilität. Insgesamt sehen die englischen Patchnotes so aus:
Gameplay improvements:
* stuck in holes fix – disconnected exits will no longer snag you
* subtle backlit slugcat in low visibility swimming situations
* quicker turning around in tunnels
* larger lung capacity while swimming
* nerfed the more intense waterfalls in Shoreline to prevent repeated drownings
* more pearls near Scav tolls in Garbage Wastes
* more food in central Garbage Wastes
* more food in central Shaded Citadel
* more karma flowers in world
* karma gate requirements on the Shaded Citadel, Drainage System and Underhang side were lowered to prevent players becoming stuck in challenging regions
* food / karma flowers regeneration now ticks forward on deaths (helps eliminate stuck / starvation situations at low karma)
* players will now keep map progress between deaths (Id say 99.5% of people asked for this)
* map now features gate karma symbols and shelter icons when locations are discovered
* karma depletion on game exit removed if done within 30 seconds of sleep cycle
* full karma drop on exit bug fixed (that was a brutal one, sheesh!)
* intro cinematic is now skippable by holding start / esc
* for players having issues with Grey Screen of Death and starting the game from save files, you can now entirely skip loading the intro by holding s when pressing New Game. hopefully this helps until we have a real fix!
* many many minor room fixes
Stability improvements:
* map loading bug fixed (was causing the corrupted savs, ugh)
* gate crashing bug fixed
* assorted stability improvements








