Disc Jam – Patch ergänzt neuen Charakter und mehr

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Entwickler und Publisher High Horse Entertainment hat jetzt einen Patch für sein Disc Jam veröffentlicht, welcher unter anderem mit Kahuna einen neuen Charakter und vier Disc ergänzt und Bugs beseitigt. Die kompletten englischen Patchnotes sehen so aus:

  • NEW: Added a new playable character, the big and powerful Kahuna!
  • NEW: Added Portal, Emoji, Harmony, and Junkyard discs.
  • NEW: Added the Jam Shop where you can buy Jamoleons.
  • IMPROVED: Added folders to emblem menu and moved national flags to a separate sub-folder.
  • IMPROVED: Graphical improvements.
    • Disc Jam now uses a tonemapper that matches the ACES (Academy Color Encoding System) standard.
    • Reduced bloom to more physically-based behavior and tweaked the emissive properties of most materials in the game.
    • Cloth simulation is better behaved.
  • IMPROVED: Faster loading.
  • TWEAKED: Root motion of slides has been refactored to blend in movement more directly with the animation tree.
  • TWEAKED: Altered the slide-recovery concept. If you catch the disc while sliding, your throw timer will start at blue but will not start to tick down until you’ve recovered from your slide.
  • TWEAKED: Haruka’s perfect and juiced throw speeds are moderately faster, her bad throws are significantly slower. Be precise!
  • TWEAKED: Stanton’s perfect throw has been backed off slightly.
  • TWEAKED: Slight buffs to Stanton, Haruka, and Gator’s lobs. Makenna’s lob remains the strongest.
  • FIXED: Muting players on another platform now works correctly.
  • FIXED: Score updates during gameplay are now smooth again.
  • FIXED: Fixed Haruka’s animations when running with the disc.
  • FIXED: Squashed bug that could prevent new players from accepting the EULA.

Nintendo Direct – neue Episode um Mittwoch Mitternacht

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Nintendo hat soeben eine neue Episode seiner Nintendo Direct-Präsentationen angekündigt, die vielversprechend klingt: Zum einen findet sie von mittwoch auf Donnerstag um Punkt Mitternacht statt (ob da wohl neue 18er-Titel auftauchen werden?), zum anderen ist die Dauer mit fast 45 Minuten beinahe schon ungewöhnlich lang.

Dabei geht es hauptsächlich um Spiele für Switch und 3DS, die in den nächsten Monaten erscheinen werden, zudem wird extra darauf hingewiesen, dass es auch neue Infos zu Super Mario Odyssey geben wird.

Zu sehen gibt es das Ganze entweder bei Nintendo auf der Webseite oder im YouTube-Kanal – wir sind mal gespannt, ob sich auch ein paar neue Überraschungen sehen lassen.

Overcooked – Patch für Switch-Version erschienen

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Publisher Team17 und Entwickler Ghost Town Games geben bekannt, dass auch die Switch-Version von Overcooked jetzt einen Patch spendiert bekam, der u.a. deren Bildrate verbessert. Die gesamten englischen Patchnotes lesen sich so:

  • General improvements to framerate across the entire game
  • Improvements to controller input
  • HD Rumble no longer activates for all players when Player 1 carries out an action
  • A crash triggered after lowering the vibration setting is fixed
  • An exploit for chopping in the single-player mode has been removed
  • An error in which worktop highlights was missing under certain circumstances is fixed
  • A bug causing the timer to cut off when switching between handheld and TV mode has been fixed

Overcooked erschien am 3. August 2016 für PS4 und Xbox One. Am 27. Juli folgte die Switch-Fassung.

Kamen Rider Climax Fighters – erster Gameplay-Trailer

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Bandai Namco Entertainment präsentiert uns oben den ersten Gameplay-Trailer zu Kamen Rider Climax Fighters. Der Prügler erscheint am 7. Dezember in Japan exklusiv für PS4.

City Shrouded in Shadow – 35 Minuten Gameplay

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Oben seht Ihr 35 Minuten Gameplay aus City Shrouded in Shadow. Das Survival-Adventure erscheint in Japan am 19. Oktober exklusiv für PS4.

Destiny 2 – Entwickler Bungie nennt erste Spielerzahl

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Entwickler Bungie hat jetzt bei Twitter eine erste Spielerzahl zu seinem Destiny 2 öffentlich genannt. Demnach hätte der Ego-Shooter momentan 1,2 Millionen gleichzeitige Spieler. Vorher hatte man gesagt, dass bereits Millionen Destiny 2 spielten.

Destiny 2 erschien am 6. September für PS4 und Xbox One.

Splatoon 2 – Update 1.3.0 veröffentlicht

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Bereits am vergangenen Donnerstag veröffentlichte Nintendo Update 1.3.0 für Splatoon 2, das hauptsächlich Probleme bei Onlinepartien und Salmon Run der Vergangenheit angehören lassen soll. Die kompletten englischen Patchnotes lesen sich so:

  • Changes to Salmon Run
    • Changes made to the Sting Ray and Splashdown specials for multiplayer also apply to their use in Salmon Run.
    • Bombs thrown by the Steelhead will no longer land on top of Flyfish or Scrappers.
    • Fixed an issue causing no damage to be dealt to Steel Eels hit with a Sting Ray if the Sting Ray’s shot inked any portion of the Steel Eel other than the pilot even slightly.
    • Fixed an issue preventing damage from being dealt to a Griller hit with a Sting Ray attempting to hit its weak point by shooting through it. Sting Rays that only hit the main body of a Griller will now also deal some damage.
    • Fixed an issue causing Steelheads that appeared in specific locations of the Lost Outpost stage not to attack.
    • Fixed an issue where two players attempting to pick up a single Golden Egg just prior to the end of a wave caused one of them to be unable to pick up any Golden Eggs during the following wave.
    • Fixed an issue where after playing Salmon Run online, players from your session who appeared in Inkopolis Square were always equipped with the Splattershot Jr.
    • Fixed an issue where players who disconnected just prior to starting a round of play would appear to be holding a Rainmaker-like weapon.
    • Fixed an issue causing the location of the arrow indicating the player’s character as well as their title to be incorrect on the result screen when other players disconnected just prior to the end of a round of play.
    • Fixed an issue causing players using Roller-type weapons to get a communications error after holding the inking button for an extended period.
  • Changes to Splatfest
    • Fixed an issue where during a Splatfest, all players you recently played with appeared in Inkopolis Square with a Splatfest Tee with no slots filled in, regardless of the actual status of their Splatfest Tee.
    • Experience points required to fill in slots on Splatfest Tees have been changed in the following ways:
      • Slot 1 – 4000 > 7500
      • Slot 2 – 8000 > 7500
      • Slot 3 – 12000 > 7500
      • Total – 24000 > 22500
  • Changes to Multiplayer
    • In Ranked Battle, regarding the special gauge increasing automatically based on mode-specific conditions, until now the special gauge would fill up regardless of the points required for the main weapon being used. Now, main weapons with a lower special gauge point requirement will have their gauges filled faster, and those with a higher point requirement will have their gauges filled more slowly.
    • Fixed an issue causing the area below where shots from a Sloshing Machine or Rainmaker hit a wall to not be inked.
    • Fixed an issue where players with the Inkbrush or Octobrush equipped occasionally dealt continuous damage to opponents when coming into contact with them on uninkable surfaces.
    • Fixed an issue causing Sponges touched by an Inkbrush or Octobrush to expand rapidly.
    • Fixed an issue where players with a Roller or Brella-type weapon equipped would temporarily be unable to recover from damage after coming into direct contact with an opponent and being knocked back.
    • Fixed an issue preventing players from damaging opponents via direct contact immediately after performing a vertical swing with a Roller-type weapon.
    • Ink splats will no longer appear on players submerged in ink when hit by a Sting Ray fired by one of their allies.
    • Fixed an issue causing shots from the Inkjet to occasionally disappear without exploding when hitting stage objects at certain angles.
    • Fixed an issue where players with active Ink Armor hit by the Splat Brella would react as though protected by the armor, but also as if they had taken damage.
    • Fixed an issue preventing ink from properly appearing on walls where the wall intersected with a grate.
    • Fixed an issue when using Spectator Mode in Private Battle that caused Squid Beakons to not be destroyed after being used.
    • Fixed an issue causing walls intersecting with grates to appear uninked when hit with the explosion from a Suction Bomb.
    • Fixed an issue causing players to clip into stage objects on Sturgeon Shipyard.
    • Specifications for some of the main weapons have been changed. Click here for details
    • Specifications for some of the special weapons have been changed. Click here for details
    • Specifications for some of the sub weapons have been changed. Click here for details
    • Points required to fill the special gauge for some weapons have been changed. Click here for details
  • Other Changes
    • When talking to Murch, a player’s current money and Super Sea Snails will now be displayed in the upper right portion of the screen.
    • Fixed an issue in Ranked Battle where teammates disconnecting while your Rank Meter was empty would mistakenly cause it to appear to be cracked.
    • Fixed an issue causing certain gear, such as the Splatfest Tee to be ranked incorrectly when sorting gear by “Most used”.
    • Fixed an issue where no damage was dealt when slowly rolling into the dummies when testing the Baller special.

Yakuza Kiwami 2 – Video zu den Charakteren

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Sega stellt uns in dem Video oben die Charaktere aus Yakuza Kiwami 2 inklusive ihrer japanischen Stimmen vor. Gameplay gibt es in diesem Rahmen leider nicht wirklich zu sehen.

Yakuza Kiwami 2 erscheint am 7. Dezember in Japan exklusiv für PS4.

PlayStation Store – neu am 11. September 2017

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PlayStation 4:

  • Freedom Planet – 17,99 Euro
  • Magine TV – gratis

Monster Hunter Stories – Launchtrailer zum Rollenspiel

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Nachdem es am Erscheinungstag bereits einen schicken Übersichtstrailer gab, schob Nintendo jetzt noch den obigen Launchtrailer zu Monster Hunter Stories nach. Das Rollenspiel ist bei uns seit dem 8. September exklusiv für 3DS erhältlich.

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