Xbox One:
- Four Sided Fantasy – 9,99 Euro
- Punch Club – 9,99 Euro
- The Inner World – 14,99 Euro
Xbox One:
Doppelten Ärger hat Konami derzeit mit seiner Fußballsimulation PES 2017 am Hals: Der jüngste Patch sorgt dafür, dass das Spiel auf PlayStation 4 Pro bei vielen Zockern gar nicht mehr starten will – das bestätigt auch die offizielle Webseite und empfiehlt als Lösung bis zur Ankunft des Reparaturpatches, in den Systemeinstellungen die Auflösung auf 1080p zu fixieren.
Juristischer Stress droht derweil aus Argentinien: Die Fußball-Ikone Diego Maradona hat nämlich mitbekommen, dass er im myClub-Modus enthalten ist (siehe oben) und sagt nun, dass er bzw. sein Management dafür gar nicht sein Okay gegeben habe – hoppla… mehr Details dazu findet Ihr u.a. bei Kotaku.
Oben seht Ihr den flotten Release Date Trailer zur WipEout Omega Collection. Die Compilation erscheint in Europa am 7. Juni exklusiv für PS4.
Telltale Games versorgt uns heute mit dem ersten offiziellen Trailer zu Guardians of the Galaxy: The Telltale Series. Deren erste Episode erscheint am 18. April und am 5. Mai folgt die Disc-Version für PS4 und Xbox One.
MCV UK hat heute eine interessante Statistik für uns parat: Demnach konnten von der Switch innerhalb der ersten vier Wochen in Japan 519.504 Einheiten verkauft werden. Die PS4 kam in den ersten vier Wochen nach ihrem Launch dort “nur” auf 439.810 verkaufte Konsolen.
Die PS4 benötigte in Nippon fast acht Wochen, um die Marke von 500.000 verkauften Konsolen zu knacken.
Wie angekündigt, hat Bungie jetzt den ersten Trailer zu Destiny 2 veröffentlicht. Die Story dreht sich darum, dass die letzte sichere Stadt auf der Erde gefallen ist und von einem neuen Gegner sowie seiner Roten Legion übernommen wurde. Erste Gameplay-Impressionen werden für den 18. Mai versprochen.
Destiny 2 erscheint dann am 8. September für PS4 und Xbox One.
Diese Spiele haben sich in Japan vergangene Woche am besten verkauft:
Und diese Konsolen gingen über den Ladentisch:
Guerrilla Games hat jetzt Update 1.12 für sein Horizon: Zero Dawn veröffentlicht. Hier sind die englischen Patchnotes:
NEW FEATURES
Added 3D Audio support for 3D headsets.
ADJUSTMENTS
Improved Pathfinding to Quest markers and custom waypoints when players are on a mount.
Improved performance in several areas in the game.
Several improvements to the lightmap.
FIXES
Progression Fixes
Fixed an issue that some players might encounter in The Point of the Spear where players would be given an extra Carja Bow and Spear if Aloy died before talking to Rost.
Fixed an issue in The Point of the Spear which some players might encounter where the Sawtooth would no longer be present when players updated their game to Patch 1.10 during the Kill the Sawtooth objective.
Fixed an issue in Revenge of the Nora where some players were able to bypass natural progression by entering the Metal Ring by jumping over the roots.
Fixed an issue in The Sun Shall Fall where finishing a weapon tutorial during the Glinthawk encounter and reloading would result in some players not being able to enter the gates and continue the quest.
Fixed an issue in The Grave-Hoard where completing a weapon tutorial during the Deathbringer encounter would prevent the Deathbringer from respawning when some players would reload the game.
Fixed an issue in To Curse the Darkness where certain players could climb the roots around the entrance of the cave and bypass natural progression of the quest.
Fixed an issue in Deep Secrets of the Earth where a few players were unable to enter the bunker after fast traveling during the animation of Aloy opening the vent.
Fixed an issue in The Mountain That Fell where some players were able to leave the boundaries of the world.
Fixed an issue in Robbing the Rich where certain players were not able to complete the quest when talking to Ravan.
Fixed an issue in Fatal Inheritance where Daradi would be missing after fast traveling away from the quest area, which resulted in some players not being able to complete the Return to Daradi objective.
Fixed an issue in A Moments Peace where for some players the quest objective would be updated to Return to Vilgund after completing the quest, even though players did not meet Vilgund yet.
Fixed an issue in Collateral where a few players wouldnt be able to complete the Talk to Olin and Enasha objective because Enasha would not wait in the Farm.
Fixed an issue in Cause for Concern where completing Bandit Camps in a specific order would result in a few players not being able to interact with Nil to complete the quest.
Fixed an issue in Cauldron Xi where certain players were able to bypass natural progression of the quest by escaping the core chamber during the Defend the Core objective.
Fixed an issue in the weapon tutorial for the War Bow, where using the Lodge War Bow would not tally towards any of the War Bow tutorials.
General Fixes
Fixed an issue where Patch 1.10 did not offer a retroactive solution for some players who encountered an issue with a Tallnecks datapoint that did not unlock when they had fast-traveled away while on top of the Tallneck instead of rappelling down. Players who encountered this, should revisit the Tallneck again and leave the area to unlock the datapoint.
Fixed an issue where some players would have the issue of wielded Heavy Weapons getting stuck on Aloys arm when interacting with the elevator in Meridian.
Fixed an issue where for a few players the awareness icons and tags would become invisible when the game saves while a Watcher uses the FlashStun attack on Aloy.
Fixed an issue where some players would spawn in the mountains when fast-traveling to the center of Sunfall.
Fixed an issue where after completing Revenge of the Nora, Varl would have a wrong dialogue.
Fixed an issue where a few players were able to call a mount during the fight with Helis in The Face of Extinction.
Fixed an issue in The Forgotten where the prompt to interact with Olara was visible when Olara was not at that location.
Fixed an issue where the quest marker for Underequipped would disappear from the map when leaving the starting area of the quest.
Fixed an issue in Death from the Skies where the Kill the Stormbird objective would not have a quest marker.
Fixed an issue where overridden bridges in Cauldron Rho would not be visible when some players were standing at a certain distance.
Fixed an issue where a few players were able to exploit Hunting Ground trials for resources.
Fixed an issue where for some the sound of destructible trees was not playing.
Fixed an issue with Pathfinder enabled for a custom waypoint when standing on the bridge of the Two Teeth Bandit Camp.
Fixed an issue where the soundtrack would start over during the Credits.
Fixed an issue where on some occasions Aloy would not place a trap when players wanted to.
Fixed an issue where on some occasions Aloy would grab her spear instead of placing a trap.
Fixed various LOD issues.
Fixed various issues of players getting stuck in geometry.
Fixed various issues of players accessing areas outside of the play area.
Crash Fixes
Fixed an issue in The City of the Sun where in some occasions the game would crash when Aloy and Erend arrive at Olins house.
Fixed an issue where the game would crash when some players fast-travelled during one of Aloys animations in the bunker she fell into when she was a child.
Fixed various miscellaneous crashes.
Mit dem Trailer oben zeigt uns Bethesda die “Neuromod Research Division” aus Prey. Der Ego-Shooter erscheint am 5. Mai für PS4 und Xbox One.
CD Projekt RED hat jetzt auf seiner offiziellen Website die Umsatzzahlen des vergangenen Jahres veröffentlicht – und diese konnten sich sehen lassen. Die Einnahmen stiegen im Vergleich zum Vorjahr nämlich um satte 25 Prozent.
Seit der Veröffentlichung im Mai 2015 hat der Umsatz mit The Witcher III: Wild Hunt die Marke von 200 Millionen Pfund geknackt. Seit Serienbeginn konnten mehr als 25 Millionen Einheiten der Reihe abgesetzt werden.