Assassin’s Creed Valhalla – Update 1.1.1 erschienen

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Ubisoft hat Update 1.1.1 für Assassin’s Creed Valhalla veröffentlicht, welches das Action-Adventure an vielen Stellen optimiert und Bugs beseitigt. Die englischen Patchnotes lesen sich so:

Ubisoft Connect Achievements are here!

Added in-game support for Ubisoft Connect achievements to the game.

  • Unlock conditions for Quest-related or not-repeatable achievements:

    • Achievements where unlock conditions have been met will pop when the player completes a new quest.

  • Unlock conditions for Countable/repeatable achievements:

    • Achievements will pop whenever the player performs an achievement-related action past the unlock condition.

Miscellaneous

  • The Animus Pulse will now highlight dead bodies for necessary situations only.

  • Enemies can no longer be auto looted using the Throw Weapons perk.

  • Tweaked AI detection when using disguise while dodging or while being in-air.

  • Added a reward to the Death Stranding homage.

  • Quivers and rations will now refill when upgrading them while they are depleted.

  • White dots hinting at rations/adrenaline/arrow loot beyond interaction range will no longer be displayed when the player has max quantity already.

  • Players will now be able to use “Wake up” at any time while in Asgard. Previously you had to complete the first quest.

  • Daily quests will now reset whenever the game detects that it’s not possible to continue or restart the quest. The quest may then be reactivated at the informer.

  • Added Text-to-speech to letters found in-game.

  • Added previews to color-blind and subtitle options.

Balancing

  • Tweaked damage dealt and received values for the Lost Wolf boss encounter to reduce friction when playing on Drengr difficulty.

  • Rebalanced initial damage dealt with Harpoon Impalement Lvl 1 / 2.

Game Improvements

Performance and Stability

  • Improved performance and stability.

Graphics, Audio, Animation

  • Addressed various graphics issues.

  • Addressed various clipping issues.

  • Addressed various NPC animation issues.

  • Addressed an issue that caused dummies to jitter when hit with a poison arrow. *shake it off*

  • Added some electricity to Mjolnir before picking it up

  • Addressed an issue where war cries would repeat or loop oddly.

  • Addressed an issue where blowing the horn and starting to move with left foot forward could sometimes makes Eivor’s feet glide.

  • (Photo Mode) Addressed an issue where zooming in on children with the Photo Mode camera would distort their face.

  • Addressed an issue where some Raven skins could be low res.

  • (PS4) Optimized some textures on PS4.

  • Addressed a texture issue near the Cicestre Abbey that caused players to desync when walking over the texture.

Quests, World Events, Side Activities

  • Addressed an issue in Legend of Beowulf where the clue marker would remain after it was investigated.

  • Addressed an issue in A Sticky Situation where the NPC would sometimes not spawn.

  • Addressed an issue where the player could get stuck fishing in The Baker’s Plaint.

  • Addressed an issue in Fishing Lesson that under certain circumstances prevented players from completing the world event.

  • Addressed an issue where players are stuck after pledging to Lincolnscire after returning from Vinland.

  • Addressed an issue where players could get stuck in a boss fight during A Cruel Destiny. *Ah yes, A Cruel Destiny, indeed.*

  • Addressed an issue where some treasures wouldn’t be at their location or couldn’t be looted. (Grandbridgescire, Hamptunscire, Oxenefordscire, Eurvicscire)

  • Addressed an issue where players could receive an Online Service Error when trying to save.

  • Addressed an issue where players got blackscreen after building the blacksmith.

  • Addressed an issue where players didn’t receive Storming the Walls after completing Severing the Lines.

  • Addressed an issue in To Serve the Light where Hytham would get stuck on the boat when randomly shooting arrows into the water.

  • Addressed an issue that prevented players from interacting with Settlement NPCs.

  • Addressed an issue that prevented players from completing Clues and Riddles.

  • Addressed an issue in the Absence of an Ealdorman that prevented players from completing the quest.

  • Addressed an issue where the quest objective marker was pointing to a wrong destination in The Devil Has All the Best Tunes.

  • Addressed an issue in War Weary that prevented players from completing the quest when Ceolbert was accidentally killed.

  • Addressed an issue that prevented players from starting the Daughters of Lerion encounter. (Goneril, Cordelia)

  • Addressed an issue in Binding Fate that caused the boss to be stuck on a rock.

  • Addressed an issue where Estrid could get stuck in Taken.

  • Addressed an issue in Pluck the Quill where players would sometimes be unable to interact with Aelwyn.

  • Addressed an issue in Binding Fate that caused the boss to be stuck underground when using Dive of Valkyrie.

  • Addressed an issue in Price of Wisdom that prevented players from completing the quest.

  • Addressed an issue in The Boar with the Golden Nose where the boar would sometimes disappear under certain circumstances.

  • Addressed an issue in Bleeding the Leech where Erke would be at the wrong location.

  • Addressed an issue in Of Blood and Bonds where the players couldn’t complete the quest or couldn’t report back to Randvi.

  • Addressed an issue in The Prodigal Prince that prevented players from completing the quest.

  • Addressed an issue that prevented players from completing the Old Cellar mystery.

  • Addressed an issue in A Rivalry for the Ages that prevented players from completing the quest.

  • Addressed an issue where the Mari Lwyd disguise would not disappear after finishing the Glowecestrescire Arc. *everyone liked that dot jpg*

  • Addressed an issue in Road to Harmatia that prevented players from completing the quest.

  • Addressed an issue where Knud could become stuck in A Little Problem.

  • Addressed an issue that prevented players from interacting with Ubba in Sons of Ragnar.

  • Addressed an issue where Basim was in a fight with NPCs before the start of Puppets and Prisoners.

  • Addressed an issue in Brewing Rebellion that prevented players from force-opening the door to the longhouse in Buckingham.

  • Addressed an issue in Bridges of Oppression that prevented players from completing the quest.

  • Addressed an issue in King Killer that prevented Ivarr to reach the door to Rhodri’s Room

  • Addressed an issue in A Fiend out of Hell that prevented players from examining one of the cows.

World

  • Addressed various misplaced textures or objects.

  • Addressed several instances where the player could become stuck.

  • Grounded a floating boat in Vinland.

Gameplay, Combat, AI

  • Addressed various NPC behavior issues.

  • Addressed an issue where NPCs would sometimes return to a location they fled from that is still being raided.

  • Addressed an issue where whales would sometimes start their fleeing behavior mid-air.

  • Addressed an issue where Archery was blocked with M and K holding the SHIFT key.

  • Addressed an issue that caused players’ line of sight to be blocked using incendiary or Poison traps with the predator bow.

  • Addressed an issue where guards would sometimes not react with hostility to watching Eivor burn members of their faction with oil jars. *I- uh nevermind. Moving on.*

  • Addressed an issue where NPCs could be killed by throwing corpses at them in Vinland.

  • Addressed an issue that removed Bjorn from the ship crew.

  • Addressed an issue with the Mentor’s Set where the gear perk sometimes didn’t activate even though 2-4 set pieces were equipped.

  • Addressed an issue that prevented players from controlling the raven when Q or E buttons were assigned to one of the move actions.

Abilities, Perks, Skills

  • Addressed an issue where some ranged special abilities could incorrectly be used with guided arrows.

  • Addressed an issue where one NPC would not leave Eivor’s side when Feign Death was used.

  • Addressed an issue where several abilities wouldn’t work against hostile dogs.

  • Addressed an issue where Man’s Best Friend would not unlock after completing the quest A Little Problem.

  • Addressed an issue with the Mentor’s Set where the gear perk sometimes didn’t activate even though 2-4 pieces of the set were equipped.

User Interface / HUD

  • Addressed various UI/HUD issues.

  • Addressed an issue where the arrow quantity could remain stuck at 12.

  • Addressed an issue where UI language changes weren’t applied during combat.

  • The camera will now be closer to the character when browsing tattoos in the Animus Store.

  • Addressed an issue where color-blind previews would sometimes not be displayed in the menu.

  • Addressed an issue where color-blind values weren’t applied to the Order of Ancient menu.

  • Addressed an issue where a blank box would appear in the Completed Quests list.

  • Addressed an issue where fall damage could be negated by opening the menu right before hitting the ground.

  • Addressed an issue where Auto Loot didn’t work when an enemy was stun finished.

  • Addressed an issue where the Raculf Monastery couldn’t be raided.

  • Addressed an issue where some icons were missing for newly acquired God Favors.

  • Addressed an issue where In-Game news sometimes wouldn’t load correctly.

  • Addressed an issue that caused players to receive incorrect items when purchasing Vegvisir (Front) or Muninn (Front) schemes.

  • Addressed an issue that allowed players to acquire duplicates of Asgardian ship schemes.

System

  • Added a respawn point just before the boss fight in Extended Family.

  • Addressed an issue that prevented players from fast traveling after 1.0.4.

  • Added force trigger feedback to bow shooting for Xbox/PlayStation controllers.

  • (Stadia) Addressed an issue that caused the time on the save not to reflect local time.