Call of Duty: Black Ops III – neuer Patch beseitigt u.a. Bugs des Zombie-Modus

0
46

Treyarch hat einen neuen Patch für Call of Duty: Black Ops III veröffentlicht. Er beseitigt u.a. Bugs des Zombie-Modus. Die kompletten englischen Patchnotes sehen so aus:

General

  • General Stability Improvements.

Multiplayer

  • Added measures to address exploitative 3rd party peripherals.

Zombies

Global

  • Fixed an issue where incorrect voice over lines were playing in various levels
  • Fixed an issue where all players would hear the Galil firing audio regardless of their distance from the shooter
  • Fixed an issue that would cause the “fire sale” audio to play too loud
  • The Thundergun will now grant players XP
  • Fixed an issue with time attacks not working properly
  • Fixed a crash that occurred while using the “Eye Candy” GobbleGum
  • Fixed a bug that occurred while using the “Idle Eyes” GobbleGum before a host migration
  • Fixed various collision and pathing issues.

Origins

  • Fixed various Elemental Staff bugs.
  • Fixed Panzersoldat pathing issues and bugs.
  • Optimized streamer performance in the map.

Kino Der Toten

  • Fixed an issue where players were being targeted by zombies immediately after teleporting.
  • Fixed an issue where players would experience a black screen while teleporting.

Shangri-la

  • Fixed an issue where players would lose their primary weapon after picking up the cymbal monkey.
  • Fixed an issue where wall buys could lose functionality.

Shi No Numa

  • Fixed an issue where Flogger kills were not counting towards daily trap challenges.

Moon

  • Fixed a bug that would cause a “connection interrupted” error when deploying the QED.
  • Fixed a host migration crash.
  • Fixed a “Widow’s Wine” exploit.

Ascension

  • Fixed various Gersh device bugs.
  • Addressed collision exploits.