Treyarch hat einen neuen Patch für Call of Duty: Black Ops III veröffentlicht. Er beseitigt u.a. Bugs des Zombie-Modus. Die kompletten englischen Patchnotes sehen so aus:
General
- General Stability Improvements.
Multiplayer
- Added measures to address exploitative 3rd party peripherals.
Zombies
Global
- Fixed an issue where incorrect voice over lines were playing in various levels
- Fixed an issue where all players would hear the Galil firing audio regardless of their distance from the shooter
- Fixed an issue that would cause the fire sale audio to play too loud
- The Thundergun will now grant players XP
- Fixed an issue with time attacks not working properly
- Fixed a crash that occurred while using the Eye Candy GobbleGum
- Fixed a bug that occurred while using the Idle Eyes GobbleGum before a host migration
- Fixed various collision and pathing issues.
Origins
- Fixed various Elemental Staff bugs.
- Fixed Panzersoldat pathing issues and bugs.
- Optimized streamer performance in the map.
Kino Der Toten
- Fixed an issue where players were being targeted by zombies immediately after teleporting.
- Fixed an issue where players would experience a black screen while teleporting.
Shangri-la
- Fixed an issue where players would lose their primary weapon after picking up the cymbal monkey.
- Fixed an issue where wall buys could lose functionality.
Shi No Numa
- Fixed an issue where Flogger kills were not counting towards daily trap challenges.
Moon
- Fixed a bug that would cause a connection interrupted error when deploying the QED.
- Fixed a host migration crash.
- Fixed a Widows Wine exploit.
Ascension
- Fixed various Gersh device bugs.
- Addressed collision exploits.