S.T.A.L.K.E.R. 2 – erster Patch vorgestellt

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GSC Game World hat den ersten Patch für S.T.A.L.K.E.R. 2 in Aussicht gestellt. Er erscheint irgendwann in dieser Woche und die englischen Patchnotes lesen sich folgendermaßen:

Crash Fixes, including:
  • Issues and memory allocation failures, which previously caused the game to exit unexpectedly, particularly around rendering, skeletal meshes, and quest-related cutscenes.
Main Quest Progression Fixes, including:
  • Several bugs blocking the main quest progression, NPCs getting stuck in objects, incorrect quest markers, and issues with quest cutscenes.
  • Revision of the main quests (like Visions of Truth or A Minor Incident) to ensure smooth transitions, avoiding rare cases of players not being able to proceed further.
Gameplay & Balance Adjustments, including:
  • Fixing the price of the weapons with upgrades installed compared to their value without attachments.
  • NPCs behavior, including the way they act when lacking a shelter during the Emissions.
Cutscenes & Visual Fixes, including:
  • Rarely missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads and clothes clipping.
  • Quality and stability improvements of the visual effects.
Softlock Fixes, including:
  • Issue where players were unable to close the trade screen after putting ammo in a wrong slot while playing on a gamepad.
User Interface Improvements, including:
  • Quest notifications now showed correctly during dialogues.
  • Corrected texts and missing interaction prompts.
Noted to be addressed in future updates:
  • Analogue sticks dead zones bugfixes.
  • A-Life system bugfixes.