Fuffelpups
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FuffelpupsTeilnehmerEwww, Travis Strikes Back wird kein Voice Acting haben… Die Inszenierung war das einzige was mich interessiert hat.
https://gematsu.com/2018/04/interview-travis-strikes-again-no-more-heroes-suda-51-at-pax-east-2018
FuffelpupsTeilnehmerKann noch nen Bug mit der neuen Lichumgebung sein aber auf metallischen Objekten fehlen die Details.

FuffelpupsTeilnehmerBei der PS4/Xbox One Version gehen die Meinungen im Netz aktuell stark auseinander, was die neuen Effekte und Lichtstimmung angeht. Ich finde schon das das neue Blut ein wenig zu oft spratzt. Die Texturen stören mich gar nicht aber das neue Fog Gate ist kack häßlich.
Was mich härter triggert, als die Texturen. Warum haben die den Schaft des Schwertes geändert und woher hat Solair den neuen Arschbeutel..?

FuffelpupsTeilnehmerVR und Musik-Rhythmusspiele passen besser zusammen als ich gedacht hätte.
VRの音ゲーが痩せそうと俺の中で話題 pic.twitter.com/bDDR4td8Aw
— ゆー(`・ω・´)つレースシム (@yu2525niconico) April 7, 2018
FuffelpupsTeilnehmer
FuffelpupsTeilnehmerNo More Heroes 3 möglich, wenn sich Travis Strikes Back gut verkauft! <3
While Travis Strikes Again: No More Heroes is spin-off, Suda51 definitely has plans for the mainline franchise. As a matter of fact, Suda51 said that he already has an outline for where he would take Travis in the next, official numbered sequel. The thing is, Suda51 needs to drum up some interest in the franchise to actually make that numbered sequel happen, which is where Travis Strikes Again comes in. The success/failure of that title could directly relate to No More Heroes 3 actually happening, or being shelved.
FuffelpupsTeilnehmerDie Toy-Con Werkstatt hat so viel Potential, ich bin gespannt was damit alles gemacht werden kann.
FuffelpupsTeilnehmerOk, in den Steam Versionen von Dark Souls 1 – 3 gibt’s das nicht, von daher dachte ich es wäre komplett neu. ^^
FuffelpupsTeilnehmerDie Switch Version scheint für die Gesten Motion Control zu haben. Direkt am Anfang, bei 12 Sekunden, sieht man das Menü.
FuffelpupsTeilnehmerIch frag mich aktuell, wie das mit den Covernants nun genau funktioniert? Man kann nun am Bonefire hin und her wechseln. Gibt es dann keinen Malus mehr, für den Verrat? Und was ist wenn z. B. Gwynevere tot ist, ist der Covernant noch aktiv? Wie werden ähnliche Szenarien in Dark Souls 3 gehandhabt?
FuffelpupsTeilnehmerWas ist Passwort Matchmaking bzw. wie funktioniert das?
Graphics:
Dark Souls Remastered will have a 4K resolution with a compatible TV/monitor at 60fps on the Xbox One X, PS4 Pro and PC. It will display upscaled 4K resolution on PS4 Pro and Xbox One, while the PC version will be native 4K.
PS4 and Xbox One – 1080p resolution at 60fps.
On the Switch, it will have a 1080p resolution at 30fps when docked to TV, and 720p resolution at 30fps when in handheld mode.Online Multiplayer:
The maximum number of players online has increased from 4 to 6.
The Dried Finger item will be needed to play with 6 players.
The Dried Finger has been moved from the Painted World of Ariamis level to the Undead Burg merchant to be obtainable earlier in the game. The Dried Finger location in the Painted World has been replaced with a Twin Humanities item.
Password Matchmaking is now available, similar to Dark Souls 3. When a player is summoned in Password Matchmaking the player level will be synced.
It’s now easier for friends to be matched with each other. When the guest player’s character level and weapon is higher than that of the host player, the level will be adjusted accordingly.
Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms.
When a player defeats an invading phantom, their Estus Flask is restored.
Players can turn on/off global matchmaking
Players can now prevent matched Red Phantoms from seeing their “White Sign Soapstone” sign
Players can no longer summon ally phantoms consecutively when in combat with enemy phantoms.
In online play, players who are outside of the host’s parameter range will not be matched with each other (the players can still be matched via Password Matching).Arena.
3v3 and 6-player deathmatch have been added.
Arena battles can also use Password Matching.Everything Else:
Players can select the number of usable items, such as consumable souls or covenant items, to use instead of one at a time as in the original game.
The number of languages has been increased to the number found in Dark Souls 3.
A Bonfire has been added next to Vamos the Blacksmith.
Covenants can be switched at Bonfires.
Button configuration is available.
Items will not automatically be registered into an item slot when picked up.
When the up or down directional pad button is held down, the first item equipped will be selected.
The online network has been changed from P2P to dedicated servers.
Respawn points will be random.
FuffelpupsTeilnehmer#soon
IGN got a mysterious scaly, purple egg in the mail from one "Falcon McBob", and some clues may lead to some #Spyro news on the way.https://t.co/DaL12lABQI pic.twitter.com/A81HO5Njnd
— IGN (@IGN) April 2, 2018
FuffelpupsTeilnehmerMorgen fällt anscheinend die erste NDA zum Dark Souls Remastered, es gibt auch schon ein paar Leaks zu kleinen Gameplayänderungen:
Multiple soul consumption
Visual fidelity changes (especially making New Londo Ruins even creepier and scarier)
Volumetric lighting
Mappable jump to l3
No frame rate dips at all (even in blight town)
No omni-directional rolling
Models appear to have been touched upLEAKED DETAILS OF DARK SOULS REMASTERED FROM ARTICLE POSTED TOO EARLY
FuffelpupsTeilnehmerStamina ist der schlechteste Stat in BotW.
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