Fuffelpups
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FuffelpupsTeilnehmerRCR > GTA!!!
FuffelpupsTeilnehmerIch cancel aber nicht meine Vorbestellung, ich mag die Hochzeit amiibo, in weiß. ^^
FuffelpupsTeilnehmerDie Kostüme der Odyssey amiibo kann man auch ohne Figur freispielen.

FuffelpupsTeilnehmerHier, für euch bekloppten Box Fetischisten. #RettetDenPlasikbaum
30. September 2017 um 9:42 als Antwort auf: Nintendo Classic Mini: Nintendo Entertainment System #1547429
FuffelpupsTeilnehmerWie erwartet, das NES Mini und das SNES Mini nutzen die selbe Hardware. Eine Multi-Boot Mod wäre geil: NES- und SNES Mini auf einem System und später auch mit dem N64 Mini. (^_^)
http://wololo.net/2017/09/28/nes-classic-can-run-snes-mini-games-probably-vice-versa/
29. September 2017 um 14:46 als Antwort auf: Xenoblade 2: I love this world because you’re in it! #1546387
FuffelpupsTeilnehmerDas ist ne schöne unique Blade. <3
「ホタル」の同調シーンもちょっとだけ。ももっ?この子、なんだかウラオモテありそうな感じかも!? pic.twitter.com/fOojMS6XDN
— ゼノブレイド2 (@XenobladeJP) September 29, 2017
FuffelpupsTeilnehmerEnde Januar 2019 schließt der Wii Shopping Channel!
[quote]Important information about the closure of the Wii Shop Channel
In 2019, we will close the Wii Shop Channel used on Wii and Wii U (the Wii Shop Channel is accessible on the Wii U via the Wii backwards compatibility feature), which has been available since December 2006. We would like to thank our loyal customers for supporting the Wii Shop Channel, and would like them to continue to enjoy software downloaded from the shop.
We plan to end all services related to Wii Shop Channel, including the purchase of WiiWare and Virtual Console software, downloads of Wii Channels, and use of the Wii U Transfer Tool, which transfers data from Wii to Wii U.
[b]End date of each service[/b]
– Adding points to the Wii Shop Channel: Monday 26th March 2018 at 21:00 UK time/22:00 EU time
– Purchase of WiiWare, Virtual Console software, Wii Channels (including free software)*: Thursday, 31st January 2019 at 06:00 UK time/07:00 EU time
– Full closure of the Wii Shop Channel and disabling of redownload functions in 2019 (more details to be announced at a later date)*With some exceptions, it is possible to re-download previously downloaded WiiWare, Virtual Console and Wii Channel software until the full closure of the Wii Shop Channel in 2019.[/quote]
27. September 2017 um 21:10 als Antwort auf: Xenoblade 2: I love this world because you’re in it! #1544545
FuffelpupsTeilnehmerDarum nutzt niemand freiwillig Bing, zum Übersetzen… ^^
Ich muss immer wieder lachen, wenn ich an die CEBIT-Bühne von Microsoft denke, die haben immer “bingen” statt googeln gesagt… (@_@)
[img]http://fs5.directupload.net/images/170927/eqzz7h2f.jpg[/img]
FuffelpupsTeilnehmerVern – who teased L.A. Noire for Switch way before its announcement – does the same with GTAV for Switch https://t.co/NiptlaA0xB pic.twitter.com/5BX1u7tXnU
— Nibel (@Nibellion) September 26, 2017
FuffelpupsTeilnehmer[quote]Q: Does Gal Gun 2 run on the same engine as the previous entries?
Takuya Aizu: “No, Gal Gun: Double Peace was on Unreal Engine 3 and Gal Gun 2 will be on Unreal Engine 4.”
Q: For the Switch version, is there any intention to utilize the console’s unique features such as the HD Rumble?
Takuya Aizu: “For HD Rumble, we don’t want to just add it for the sake of it, but if we find a way for it to make sense in the Gal Gun experience, then we definitely will. We will make use of the gyro sensor, however.”
Q: Gal Gun: Double Peace released for PlayStation 4 and PS Vita, and eventually PC, but Gal Gun 2 is releasing for PlayStation 4 and Switch. What was the reasoning behind dropping PS Vita in favor of Switch, and are there any plans for a PS Vita or PC release?
Takuya Aizu: “Gal Gun: Double Peace was developed using Unreal Engine 3, which was compatible on both PlayStation 4 and Vita. However, we are developing Gal Gun 2 on Unreal Engine 4 and unfortunately PS Vita doesn’t have Unreal Engine 4 compatibility. With Gal Gun, we like to have a release on both a home console and a portable console, so that’s where the Switch, which does have Unreal Engine 4 support, comes in.”
Q: Gal Gun: Double Peace was released in western territories, but the original Gal Gun, which launched for Xbox 360 in Japan in 2011 and PlayStation 3 in 2012, did not. Is there any possibility the west sees the first game in some capacity down the line?
Masanori Ito: “I personally would love to, though after six years it’s starting to look a little outdated, so I would want to make it shiny and new again. If we ever did something like that I would make sure there is an English version.”
Q: So there was Gal Gun, Gal Gun: Double Peace, and Gal Gun VR. Explain to me how this is called Gal Gun 2.
All: (Laughter.)
Takuya Aizu: “The biggest reason is that Gal Gun 1 and Gal Gun: Double Peace, while having different stories and characters, were both rail shooters. Gal Gun 2, however is not a rail shooter, so seeing it as the next phase or next step for Gal Gun, that’s why we decided to give this one the number 2.”[/quote]
http://gematsu.com/2017/09/interview-gal-gun-2-takuya-aizu-masanori-ito-matt-papa-tgs-2017
FuffelpupsTeilnehmer(╯ರ ~ ರ)╯︵ ┻━┻

FuffelpupsTeilnehmerWenn SEGA schon keine guten Sonic Spiele macht, dann muss Nintendo es halt unter anderem Namen probieren. ^^

FuffelpupsTeilnehmerDas wird so awesome, wenn Square Enix Final Fantasy VIIR als Final Fantasy XVI ankündigt, im Jahr 2025. (@_@)
“Square Enix is shifting development of Final Fantasy VII Remake in-house. According to several comments made during a special broadcast, it was revealed Naoki Hamaguchi, who was previously in charge of the development for Mobius Final Fantasy, will be taking on a top developmental role for the highly-anticipated remake. He made the following comments during the show:
[quote]So far, development (for FFVIIR) has been carried out mainly with the support of external partners. However, in view of factors such as improving quality when the product goes into mass production in the future, the company has decided to shift the developmental system back to within the company, so as to maintain a stable schedule and have control over factors such as quality. We will be forming a robust system within the company to properly carry out the development.[/quote]
It seems Naoki Hamaguchi will be focusing his attention on Final Fantasy VII Remake. It’s currently unknown what this means for Square Enix’s previous collaboration with outsourcing companies such as CyberConnect2.”

FuffelpupsTeilnehmerWarum sitzt er da in einem Bikini..? xD
[url=https://www.pcgamesn.com/palmer-luckey-bikini-hentai-vr-htc-vive]Palmer Luckey talked about VR hentai in a bikini ahead of an HTC Vive stage appearance[/url]
FuffelpupsTeilnehmerDas Doom docked mit 60 FPS läuft war wohl nen Übersetzungsfehler:
[quote]Yesterday we got confirmation on Doom running at 30fps whether you played in docked mode or handheld mode. Today we find out it’s the same situation for the game’s resolution. You’ll be playing in 720p irregardless of the game being docked or in handheld mode. Seems like Doom really is squeezing as much as it can out of the Switch.[/quote]
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