Cold Seavers
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Cold SeaversTeilnehmerDie Schweizer sind mal wieder eher dran..tztztz…….Eidgenossen….das ist unfair.
In welcher Version hast du dir IronMan geholt?
Cold SeaversTeilnehmerHellboy 1 Toll.
Hellboy 2 Ok. Geniales Setting, Story…naja
Cold SeaversTeilnehmerDie Bild—ähhhhhh Kotaku spricht über Kinect 2,0:
Quote:I’ve just spent 10 minutes being scanned into Kinect Sports Rivals. I’m not sure if it’s working correctly. The only feedback I am being given is from a Microsoft rep to my right. He’s politely giving me instructions when the Kinect (for some reason) stops the scan.P“Take a step forward.”P
“Take a step back.”P
“Maybe just tilt your head a little bit left.”P
After this laborious effort (which I’m assured will be streamlined before launch) Kinect Sports Rivals goes through the process of translating the information into a virtual representation of me. As it does its calculations I ask myself, ‘if this is difficult with a Microsoft representative guiding me step by step, how difficult will it be for a ten year old in the comfort of his or her own home, or parents who’ve never used a console before?’1P
Then my avatar pops up. It looks vaguely like me. Vaguely. That’s being generous. The 3DS did a similar job of creating my Mii with a single low-resolution photograph. Was it really worth all that effort?P
Now to play Kinect Sports Rivals itself. The rep sets up a two player game. Rock climbing. As someone obsessed with rock climbing (I climb three times a week) I’m super excited. I stand side by side with the Microsoft rep. Immediately I notice there is something wrong. My avatar’s limbs are contorted like some screwed up Lovecraftian marionette, my arms twitch incessantly, clearly not responding to any of my movements.2P
I think we have a problem here.P
Why I’m A Little Bit Worried About Kinect
Yesterday I spent a fair amount of time with the Xbox One’s new Kinect, and it seemed like a significant chunk of that time was spent trying to get things to work when (two months from the launch of Xbox One) they should simply work.3PWe were supposed to be forgiving, and we were. After two player Rock Climbing on Kinect Sports Rivals clearly wasn’t working, I was happy to simply try out the single player, despite Microsoft making a big fuss of the fact Kinect allows multiple players on-screen simultaneously. Single player climbing worked more fluidly but, regardless, I never really felt like I was in control of my actions. My movements weren’t being replicated accurately. I felt as though I was fumbling my way to the top with no real in-game feedback; no real sense that Kinect was working as advertised.4P
‘The lag has been reduced massively’: that’s what we’re constantly being told in conferences, in communications with Microsoft, in interviews, in previews. I have no doubt there are figures to back those statements up, but the disconnect between my movements in real life as replicated on screen is obvious. I feel it, instantly, and it makes playing any game with Kinect a frustrating experience. The next game I play is Wakeboarding, it feels a little better than climbing, but it’s nowhere near responsive enough. The delay is obvious to anyone who plays it, to the point where I can’t imagine anyone investing in it to any great extent.56P
I find myself asking another question: three years after the release of Kinect, how many video games have really worked well with Kinect? I come up with two names. Two. Dance Central and Child of Eden. In three years. Is it possible that Kinect just isn’t suited for video games?78910P
Why I’m A Little Bit Worried About Kinect
I’m worried about Kinect. Mere months from launch it feels imprecise, temperamental and clumsy. On more than one occasion its voice recognition, being demonstrated by a Microsoft rep from the US with an American accent, needed three or four repeats of ‘Xbox Home’ to do what a single button press could have done in half a second. If Microsoft reps who have been briefed and have lived with the Xbox One for months are struggling to make everything work seamlessly, what chance does the average punter have?11PAnd make no mistake, a device like Kinect — the device Microsoft is hellbent on shoehorning into our living space — must be seamless if the Xbox One is to capture the mainstream audience Microsoft is lusting after. In short: I have very little confidence in Kinect’s ability to respond quickly, efficiently or consistently and that’s an issue.12P
But the major issue is this: if you want to purchase an Xbox One, Kinect is being forced upon you. You are paying extra for a device that, two months from launch, feels like a rough, unfinished product. You don’t have a choice and that’s problematic.P
When Kinect was first announced — as Project Natal — it felt monumental, as if Microsoft had captured some sort of rare lightning. Don Mattrick looked and talked like a strange time traveller, with a device he had somehow stolen from a distant, brilliant future. Our minds were alive with possibility. Since that day those possibilities have faded and declined, yet Microsoft still seems driven by that squandered potential — by the future that Project Natal promised but couldn’t deliver upon. Stop trying to make fetch happen, it isn’t going to happen.1314P
I want to be positive about Kinect, but it’s difficult. Some aspects work well: facial recognition, although slow, is a great idea. I love that it recognises who is holding which controller and responds accordingly. This is a useful, future facing feature and it’s the result of great innovative thinking. Easier than passing switch controllers? Maybe not, but it has benefits, particularly in tandem with Xbox One’s customisable homepage. Watching the console adjust preferences on the fly based on who was holding which controller was quite breathtaking. ‘This is what Kinect should be used for,’ I thought.1516P
But that was the 10%. During the remaining 90%, Kinect felt like it was a hindrance, forcing users to swim against the giant leaps Microsoft made with Xbox One’s user friendly UI, which looks fantastic. Sure, I can turn Kinect off — that’s my choice. But I still have to pay for it. I don’t have a choice there.17P
So, yes. I think there are issues there — not with the Xbox One, with Kinect specifically. Forza Motorsport looks incredible, Ryse seems to have made strides in the combat department and I walked away genuinely blown away by the scale and ambition of Dead Rising 3.P
Cold SeaversTeilnehmerVerkaufszahlen aus Japan….der 3DS haut immer noch mit fast 160.000 Geräten um sich, und die WiiU bekommt 5,800 Einheiten hin.
Nintendo 3DS XL – 118,400
Nintendo 3DS – 40,988
PlayStation 3 – 10,749
Wii U – 5,824
PlayStation Vita – 5,155
PSP – 5,082
Wii – 965
Xbox 360 – 610
Cold SeaversTeilnehmerSonic Lost World wurde auf den 29.10.13 verschoben.
Cold SeaversTeilnehmer[img]http://sickr.files.wordpress.com/2013/09/shantae_half_genie_hero_concept.jpg?w=604&h=339[/img]
mynintendonews wrote:Shantae: Half-Genie Hero by acclaimed development studio WayForward has finally been funded. The all-new HD adventure will be coming to a number of platforms including Wii U, Xbox One and PlayStation 4. The studio managed to raise $402,288 of its $400,000 goal. In the story, Shantae is roused from a deep sleep, suddenly alert. She plunges into the moonlit forest in search of answers. In nearby Scuttle Town she discovers a mysterious trapdoor, and beyond that, a luminous subterranean cavern. A familiar voice calls out, drawing Shantae to a beautiful fountain. Touching its waters she is immediately spirited away to the fabled Genie Realm24. September 2013 um 5:17 als Antwort auf: Mighty No.9 – Über 4 Millionen gespendet [PS3,360,WiiU,PSV,3DS,PS4,XBone] Online Coop, VS Modi, Chiptune Musik uvm. #1148537
Cold SeaversTeilnehmerKlar…denn der Geist von Mega Man wird bestimmt allgegenwärtig sein.
Ausserdem sieht Capcom so, das Sie ihre wichtigen Klassik Serien nicht so vernachlässigen sollen. Es gibt so viele die Sich seit Jahren genau so ein MegaMan bis Ghost n Goblins wünschen.
Cold SeaversTeilnehmercoketheguy wrote:@Cold
In welcher Staffel seid ihr denn schon? Ist gut, gell ?!
Noch in der ersten….Haben momentan viel um die Ohren unsere Kinder, Ich meinen X Mas Umbau, meine Frau ihre 2 Stationen in der Klinik,, der Nachlass der Verwaltet werden muss, und meine 2 Katzen….dann kommt erst der Rest…..wie VideoGames und Serie schauen…..
Cold SeaversTeilnehmer
So nach der Reinigung des Innenlebens ein wundervolles Erbstück.
Und das Licht welches den “Grill” beleuchtet funktioniert genauso wie der Radiobetrieb.
Ein tolles Stück Geschichte gerade wenn man es aufmacht und sieht was Innen abgeht.
Cold SeaversTeilnehmerHallo und willkommen…
Lustig meine Oma hieß Borbeck mit Nachnamen….
Cold SeaversTeilnehmerGOH wrote:omg…Deep Down ist ein F2P game! 😮
<a href="http://www.polygon.com/2013/9/20/4754320/capcom-deep-down-free-to-play-ps4"
Na immerhin brauche ich erst einmal Psn Plus um das Spiel haben zu können. Damit ist es kein reines F2P mehr.
Aber dem F2P stehe ich sehr skeptisch gegenüber.
Cold SeaversTeilnehmerDaher Back to the Roots…….
Rosa Pudel als Kugel für den Baum habe ich auf der Arbeit in der Zeit (ja echt wahr eine Rosa Pudel Kugel)
Die Ruhe und Besinnlichkeit gibt es zuhause. Da wird Sonntags dann mit meiner 8 jahre alten Maus z.b gebacken und gechillt(was mein 2 Jahre alter Erbhalter dieses Jahr mit machen wird werden wir sehen)…..ein wenig gedaddelt und das Leben genossen….
Cold SeaversTeilnehmer@Harry….und als Kind der 80er darf man Zurück in die Zukunft und Gremlins nicht vergessen…
Cold SeaversTeilnehmerSeit meiner Tochter habe ich wieder das Weihnachtsgefühl.Wir gehen es soweit möglich Besinnlich mit der Zeit um.Auch rollt bei uns bewusst keine GeschenkeLawine an
Cold SeaversTeilnehmergamefront wrote:20.09.13 – Downloads auf der PS4 werden im PlayStation Network schneller ablaufen als heute auf der PS3. Das schreibt Shuhei Yoshida, der Präsident der Sony Worldwide Studios, auf Twitter.Wie genau Sony dafür sorgen wird, dass die Download-Geschwindigkeit mit der PS4 höher sein wird, verrät Yoshida nicht.
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