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  • #1719788
    FuffelpupsFuffelpups
    Teilnehmer

    Die größte Stärke von Skyward Sword ist immer noch der wunderschöne Soundtrack. Ich wünsche die Zwischensequenzen hätten voice acting.

    Ich habe gerade FF XIV angefangen und da stört es mich auch, wenn die Story Szenen nicht vertont sind aber alles so animiert wird, als würden sie reden.

    #1719791
    FuffelpupsFuffelpups
    Teilnehmer

    #1719847
    FuffelpupsFuffelpups
    Teilnehmer

    We also want to clarify that we just announced that Nintendo Switch(OLED Model) will launch in October, 2021, and have no plans for launching any other model at this time. (2/2)

    — 任天堂株式会社(企業広報・IR) (@NintendoCoLtd) July 19, 2021

    #1719877
    FuffelpupsFuffelpups
    Teilnehmer

    Jetzt mit BotW und SS frisch im Kopf versuche ich mal mein persönliches Zelda Ranking:

    BotW > WW > MM > OoT > SS > MC > LA >>> TP

    Nicht genannte Titel wurden entweder nicht gespielt oder sind nicht erwähnenswert in meinen Augen.

    Wind Waker wurde zwar in einem unfertigen Zustand schnell zusammengeflickt und dann veröffentlicht aber Art Style und Präsentation machen es für mich zum besten klassischen Zelda.

    A Link to the Pas ein paar Mal angespielt aber immer wieder direkt zum Beginn abgebrochen. Ocarina of Time war mein erstes Zelda und der SNES-Ableger hat mich nie abgeholt.

    #1719930
    Siridean SloanSiridean Sloan
    Teilnehmer

    Meine Reihenfolge sieht so aus:

    OoT > MM > ALttP > LA > BotW > TP > SS

    #1720036
    FuffelpupsFuffelpups
    Teilnehmer

    Der “Giga Leak” hat anscheinend sein Ende gefunden. Zum Abschluss gibt es einen Einblick in die Namensfindung der Revolution (Wii).

    Mein Favorite: “Nintendo GoGo machine”

    Ist es eine Pole Dance Tanzstange, eine Nintendo Konsole oder der böse Doppelgänger von Inspector Gadget..?



    #1720037
    FuffelpupsFuffelpups
    Teilnehmer
    #1720051
    kevboardkevboard
    Teilnehmer

    New Nintendo Gamecube lol!

    #1720055
    FuffelpupsFuffelpups
    Teilnehmer

    Ich werde jetzt auch in Nintendo-Zeit planen.
    “Wann kommst du nach Hause?”
    “Ungefähr 1/10 Metroid Prime 2”

    There was a lot to unpack in that single spreadsheet, so i’ve got a few misc notes about released games in addition to the list of unreleased stuff from earlier. First, I translated the DOL page, just because it was the smallest one yet still had some interesting content.

    Forgot to mention earlier that Super Paper Mario and Donkey Kong Barrel Blast have different early titles; Super Paper Mario Bros. and Tarutaru Donkey (a play on the Japanese title for DK: King of Swing, Burabura Donkey, also developed by Paon).

    I find it interesting that NCL used other games as reference for the localisation work required for NoA/NoE; 1/10th of Prime 2, less than half of Paper Mario, etc.

    NCL specifically requested that the power plug / outlets in Chibi-Robo not be localized. Makes sense for multiple reasons.

    It’s fun that Densetsu no Quiz was considered for localisation at all, but looking at the workload required it should be no surprise that it never happened.

    There were a lot of DS things to note about released DS software too:

    Online play was just a consideration for Phantom Hourglass (called DS Zelda) at this stage, noting that the game would need to be delayed to accomodate it.

    Soma Bringer was once known as Angelic Soma, and included online play. The game was set to be complete in September 2006, which seems a little early looking at the final release date; had to have been delayed.

    Banjo and Conker being replaced by Dixie and Tiny is something NCL specifically note. Considering the game launched over a year after this document was made, it was clearly something finalized early on.

    There was some consideration in having NoA and NoE localize and publish Contact (by Grasshopper Manufacture). The spreadsheet describes it as a “Mother-like”, so I guess Nintendo had a sweet spot for it (but no sweet enough to go through with any of this).

    They considered redoing the character designs for the North American localisation of Magical Starsign. Thankfully that didn’t happen.

    The notes on New Super Mario Bros. specially mentions “Plans to distribute additional data for new courses via Wi-Fi”. Would’ve been pretty wild for Nintendo in 2006.

    The document also shamelessly references reusing the minigames from Super Mario 64 DS.

    Digitylish DS had “two prototypes in progress”, and skip were “considering other projects in parallel”. It was suggest that they “extend the prototype period by 6 months to explore a new business model”, which may be an early reference to to DSi Shop (where these games were eventually released)?

    At the point this document was made online play wasn’t actually locked in for Diamond and Pearl! Mentioned as a consideration.

    As referenced earlier, there were a lot of working titles and early names used here; too many to list. Most are “franchise name” then DS or [number of installment]; Chibi-Robo DS, Jump Super Stars 2, Mario vs. Donkey Kong DS, Yoshi’s Island 2, Kirby DS, Burabura Donkey DS, etc. Some publicly known early titles were also in use here, like Detect Hacker (Project Hacker), Wish Room (Hotel Dusk) and Eternal Chronicle (Glory of Heracles). There’s also two titles i’ve never seen used before, ‘Game Fortune Bag’ (Clubhouse Games) and Marionation Gear (Chosoju Mecha MG); technically the latter is still part of the final title in abbreviated form, but still.

    and one more thing. I wrote off most of the GBA page outside of Rhythm Tengoku, so I didn’t quite realize that there was actually a totally unreleased game there. I thought the game listed as マリパボード (Mario Pa Board) was just a working title for Mario Party Advance, with Hudson listed as the developer and all, but upon actually reading all the listed info it’s definitely a different, released game that was set to launch in Japan in January or February 2006 (Mario Party Advance launched in early 2005). It was seemingly a full release building off the Bonus Board included with Mario Party Advance (which is even called マリパボード on the official Japanese website); said to include 10 paper boards in a larger than normal box (compared to DS packaging, but I can’t tell if it means DS games or DS hardware); using the GBA to play minigames. My best guess is that it was scrapped due to a combination of the bigger box costing a bit more to produce, and they probably wanted Hudson to move on to Mario Party DS (which isn’t even listed on the spreadsheet) ASAP.

    #1720056
    FuffelpupsFuffelpups
    Teilnehmer

    E-Mail von Saturo Iwata, als er auf dem Weg zurück nach Japan war, nach seiner GDC keynote speech “Disrupting Development” im Jahr 2006.

    GDC keynote was a success

    #1720100
    FuffelpupsFuffelpups
    Teilnehmer

    Wenn Nintendo wenigstens Zero Mission im NSO-Katalog hätte. Das Original Metroid würde ich nicht freiwillig spielen, in Vorbereitung auf Dread…

    Metroid Fusion

    *hust*

    Metroid: Zero Mission

    *hust*

    GB-, GBC-, N64-, GBA-SPiele im Allgemeinen wären mega nice. https://t.co/nlHGcNWUhn

    — Dewid |でびっど (@Fuffelpups) July 22, 2021

    #1720125
    kevboardkevboard
    Teilnehmer

    Nintendo wird nie sinnvolle sachen machen…

    #1720443
    FuffelpupsFuffelpups
    Teilnehmer

    Nintendo hat anscheinend auch schon herausgefunden das Druck gegen Joy Con Drift hilft.

    Thanks to youtuber VK its known that pressure to the back of a joycon control stick stops drift. I opened my Zelda joycons and noticed strips, theyre not in any joycons me or others have seen. Please share this post. It seems nintendo fixed their biggest issue behind the scenes pic.twitter.com/FgDS1Prh11

    — Chicken Noodle Gamer (@Mario_RPG_Fan) July 26, 2021

    #1720444
    SonicFanNerdSonicFanNerd
    Moderator

    lachen

    Das ist schon ein bisschen witzig … aber nur ein bisschen ?

    #1720480
    RYURYU
    Teilnehmer

    ..meine shift-taste is kaput, mhh..

    was wurde denn eigentlich aus den versch. sammelklagen in den usa und kanada gegen nintendo..

Ansicht von 15 Beiträgen - 7,726 bis 7,740 (von insgesamt 9,803)
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